Game Studies is a crossdisciplinary journal dedicated
to games research, web-published several times a year at
www.gamestudies.org. Our primary focus is aesthetic, cultural and
communicative aspects of computer games.
Our mission - To explore the rich cultural genre of games; to give
scholars a peer-reviewed forum for their ideas and theories; to provide
an academic channel for the ongoing discussions on games and
by Alexander R. Galloway
On 21 March 2003, a day into the war in Iraq,
Sony filed a trademark application for the phrase "shock and awe,"
apparently for future use as a PlayStation game title. The phrase, and the
American military strategy it describes, was in fact not such an unlikely
candidate for the PlayStation ...
by Zach Whalen
As recent attention in Associated Press
stories and a New York Times article attest,
videogame studies is beginning to emerge from its murky status
as an "academic ghetto." Videogames provide rich opportunity for
interdisciplinary study, but at least one aspect of videogames remains to a
large extent unrecognized for its impact on the game player ...
by Castulus Kolo and Timo Baur
Online games have become a popular object of investigation ever
since social and cultural sciences began studying the Internet. In contrast to
the early text-based games for a few simultaneous players, today many thousands
interact in the most up-to-date games via their chosen online personae in a
distributed simulated environment with graphical representations of a variety
of real-world or fictional objects ...
by Stewart Woods
Increased academic attention to games has led to discussion of the potential of the videogame as a
new medium for critical creative expression. Interestingly, it appears that
much of the debate surrounding the possible evolution of videogames is founded
upon the notion that they might offer the type of serious content/experience
that is contained within traditional narrative forms such as books or film ...
by Aki Järvinen
For a lowly game researcher, such as the author
of this review, the first meeting with Katie Salen's and
Eric Zimmerman's magnum opus is best approached with a quiet respect, mingled,
of course, with a healthy amount of fear ...
by Anja Rau
Look at your map of European Game Studies. Is there a white space south of Denmark?
There needn't be. Over the past two years, game studies initiatives have sprung up in
Germany, too, and the rate of activities is accelerating ...
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