The International Journal of Computer Game Research

Our Mission - To explore the rich cultural genre of games; to give scholars a peer-reviewed forum for their ideas and theories; to provide an academic channel for the ongoing discussions on games and gaming.

Game Studies is a non-profit, open-access, crossdisciplinary journal dedicated to games research, web-published several times a year at www.gamestudies.org.

Our primary focus is aesthetic, cultural and communicative aspects of computer games, but any previously unpublished article focused on games and gaming is welcome. Proposed articles should be jargon-free, and should attempt to shed new light on games, rather than simply use games as metaphor or illustration of some other theory or phenomenon.



Game Studies is published with the support of:

The Swedish Research Council (Vetenskapsrådet)

The Joint Committee for Nordic Research Councils for the Humanities and the Social Sciences

Blekinge Institute of Technology

IT University of Copenhagen

Lund University

If you would like to make a donation to the Game Studies Foundation, which is a non-profit foundation established for the purpose of ensuring continuous publication of Game Studies, please contact the Editor-in-Chief or send an email to: foundation at gamestudies dot org

Game Studies Archive

Past issues

Past issues of Game Studies:

Volume 1, issue 1, July 2001
Volume 2, issue 1, July 2002
Volume 2, issue 2, December 2002
Volume 3, issue 1, May 2003
Volume 3, issue 2, December 2003
Volume 4, issue 1, July 2004
Volume 5, issue 1, October 2005
Volume 6, issue 1, December 2006
Volume 7, issue 1, August 2007
Volume 8, issue 1, September 2008
Volume 8, issue 2, December 2008
Volume 9, issue 1, April 2009
Volume 9, issue 2, November 2009
Volume 10, issue 1, April 2010
Volume 11, issue 1, February 2011
Volume 11, issue 2, May 2011
Volume 11, issue 3, December 2011
Volume 12, issue 1, September 2012
Volume 12, issue 2, December 2012
Volume 13, issue 1, September 2013
Volume 13, issue 2, December 2013
Volume 14, issue 1, August 2014
Volume 14, issue 2, December 2014
Volume 15, issue 1, July 2015
Volume 15, issue 2, December 2015
Volume 16, issue 1, October 2016
Volume 16, issue 2, December 2016
Volume 17, issue 1, July 2017
Volume 17, issue 2, December 2017
Volume 18, issue 1, April 2018
Volume 18, issue 2, September 2018
Volume 18, issue 3, December 2018
Volume 19, issue 1, May 2019
Volume 19, issue 2, October 2019
Volume 19, issue 3, December 2019
Volume 20, issue 1, February 2020
Volume 20, issue 2, June 2020
Volume 20, issue 3, September 2020
Volume 20, issue 4, December 2020
Volume 21, issue 1, May 2021
Volume 21, issue 2, July 2021
Volume 21, issue 3, September 2021
Volume 21, issue 4, December 2021
Volume 22, issue 1, March 2022
Volume 22, issue 2, April 2022
Volume 22, issue 3, August 2022
Volume 23, issue 1, March 2023
Volume 23, issue 2, July 2023
Volume 23, issue 3, December 2023

Alphabetical list of authors and their articles:

Jakobsson & Sotamaa Guest Editors -
"Call For Papers - Game Studies Special Issue: “Game Reward Systems”"
Game Studies, Volume 10, issue 1
URI: https://gamestudies.org/1001/articles/cfp_game_reward_systems
'22 GAP
"Call for Papers: Game Analysis Perspectives (GAP)"
Game Studies, Volume 21, issue 3
URI: https://gamestudies.org/2103/articles/cfp_game_analysis_perspectives
22-01 Anonymous
"Reverse Engineering North Korea's Gaming Economy: Intellectual Property, Microtransactions, and Censorship"
Game Studies, Volume 22, issue 1
URI: https://gamestudies.org/2201/articles/anonymous
Aarseth Espen, Jørgensen Ida Katherine Hammeleff
"Game Analysis Reloaded"
Game Studies, Volume 22, issue 2
URI: https://gamestudies.org/2202/articles/gap_editorial_jorgensen_aarseth
Aarseth Espen
"Game History: A special issue"
Game Studies, Volume 13, issue 2
URI: https://gamestudies.org/1302/articles/eaarseth
Aarseth Espen
"Meta-Game Studies"
Game Studies, Volume 15, issue 1
URI: https://gamestudies.org/1501/articles/editorial
Aarseth Espen
"The Battle for Open Access Publishing - And how it affects YOU"
Game Studies, Volume 16, issue 1
URI: https://gamestudies.org/1601/articles/oa
Aarseth Espen
"Just Games"
Game Studies, Volume 17, issue 1
URI: https://gamestudies.org/1701/articles/justgames
Aarseth Espen
"Game Studies: How to play -- Ten play-tips for the aspiring game-studies scholar"
Game Studies, Volume 19, issue 2
URI: https://gamestudies.org/1902/articles/howtoplay
Aarseth Espen
"Two Decades of Game Studies"
Game Studies, Volume 21, issue 1
URI: https://gamestudies.org/2101/articles/aarseth_anniversary
Aarseth Espen
"Computer Game Studies, Year One."
Game Studies, Volume 1, issue 1.
URI: https://www.gamestudies.org/0101/editorial.html
Aarseth Espen
"The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?"
Game Studies, Volume 2, issue 1.
URI: https://www.gamestudies.org/0102/editorial.html
Adams Meghan Blythe, Rambukkana Nathan
"“Why do I have to make a choice? Maybe the three of us could, uh...”: Non-Monogamy in Videogame Narratives"
Game Studies, Volume 18, issue 2
URI: https://gamestudies.org/1802/articles/adams_rambukkana
Akerman Anna, Drell Jordana, Bryant J. Alison
"Diminutive Subjects, Design Strategy, and Driving Sales: Preschoolers and the Nintendo DS"
Game Studies, Volume 10, issue 1
URI: https://gamestudies.org/1001/articles/bryant_akerman_drell
Alloway Tracy Packiam, Carpenter Rachel
"“Gotta Catch ‘Em All” - Can Playing Pokémon Go Influence Mood and Empathy?"
Game Studies, Volume 19, issue 2
URI: https://gamestudies.org/1902/articles/allowaycarpenter
Andersen Carrie
"“There Has To Be More To It”: Diegetic Violence and the Uncertainty of President Kennedy’s Death"
Game Studies, Volume 15, issue 2
URI: https://gamestudies.org/1502/articles/andersen
Arjoranta Jonne, Siitonen Marko
"Why Do Players Misuse Emotes in Hearthstone? Negotiating the Use of Communicative Affordances in an Online Multiplayer Game"
Game Studies, Volume 18, issue 2
URI: https://gamestudies.org/1802/articles/arjoranta_siitonen
Arjoranta Jonne
"Game Definitions: A Wittgensteinian Approach"
Game Studies, Volume 14, issue 1
URI: https://gamestudies.org/1401/articles/arjoranta
Arjoranta Jonne
"How are Games Interpreted? Hermeneutics for Game Studies"
Game Studies, Volume 22, issue 3
URI: https://gamestudies.org/2203/articles/arjoranta_how_are_games_interpreted
Arnold Michael, Gibbs Martin, Carter Marcus
"The Demarcation Problem in Multiplayer Games: Boundary-Work in EVE Online's eSport"
Game Studies, Volume 15, issue 1
URI: https://gamestudies.org/1501/articles/carter
Arnseth Hans Christian
"Learning to Play or Playing to Learn - A Critical Account of the Models of Communication Informing Educational Research on Computer Gameplay"
Game Studies, Volume 6, issue 1
URI: https://gamestudies.org/0601/articles/arnseth
Austin Jodie
"“The hardest battles are fought in the mind”: Representations of Mental Illness in Ninja Theory’s Hellblade: Senua’s Sacrifice"
Game Studies, Volume 21, issue 4
URI: https://gamestudies.org/2104/articles/austin
Aycock John, Finn Patrick
"Uncivil Engineering: A Textual Divide in Game Studies"
Game Studies, Volume 19, issue 3
URI: https://gamestudies.org/1903/articles/aycockfinn
Bacalja Alexander
"“It’s got that power over you”: Negotiating Projective Identities in the English Classroom"
Game Studies, Volume 20, issue 2
URI: https://gamestudies.org/2002/articles/bacalja
Backe Hans-Joachim
"A Review of Jørgensen's "Gameworld Interfaces""
Game Studies, Volume 15, issue 1
URI: https://gamestudies.org/1501/articles/backe
Backe Hans-Joachim
"Between “Games as Media” and “Interactive Games”"
Game Studies, Volume 17, issue 2
URI: https://gamestudies.org/1702/articles/review_backe
Backe Hans-Joachim
"“Deathloop”: the Meta(modern) Immersive Simulation Game"
Game Studies, Volume 22, issue 2
URI: https://gamestudies.org/2202/articles/gap_backe
Baird Kirsty, Hall Richard
"Improving Computer Game Narrative Using Polti Ratios"
Game Studies, Volume 8, issue 1
URI: https://gamestudies.org/0801/articles/hall_baird
Bakkerud Frederik
"The Ontology of Game Spatiality"
Game Studies, Volume 23, issue 3
URI: https://gamestudies.org/2303/articles/bakkerud
Banfi Ryan
"Ellie’s Journal: Para-Narratives in The Last of Us Part II "
Game Studies, Volume 22, issue 3
URI: https://gamestudies.org/2203/articles/banfi
Bartle Richard
"A "Digital Culture, Play and Identity: A World of Warcraft Reader" Reader"
Game Studies, Volume 10, issue 1
URI: https://gamestudies.org/1001/articles/bartle
Barton Matt
"How’s the Weather: Simulating Weather in Virtual Environments"
Game Studies, Volume 8, issue 1
URI: https://gamestudies.org/0801/articles/barton
Björk Staffan
"Not a Casual Review: Reading Jesper Juul’s A Casual Revolution"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/bjork
Björk Staffan
"Best Before: The Red Queen Dilemma of Preserving Video Games?"
Game Studies, Volume 12, issue 2
URI: https://gamestudies.org/1202/articles/bjork_book_review
Bjørkelo Kristian A.
"“Elves are Jews with Pointy Ears and Gay Magic”: White Nationalist Readings of The Elder Scrolls V: Skyrim"
Game Studies, Volume 20, issue 3
URI: https://gamestudies.org/2003/articles/bjorkelo
Blomberg Johan
"The Semiotics of the Game Controller"
Game Studies, Volume 18, issue 2
URI: https://gamestudies.org/1802/articles/blomberg
Bogost Ian
"Pretty Hate Machines: A Review of Gameplay Mode"
Game Studies, Volume 12, issue 1
URI: https://gamestudies.org/1201/articles/bogost_book_review
Bonello Rutter Giappone Krista
"Self-Reflexivity and Humor in Adventure Games"
Game Studies, Volume 15, issue 1
URI: https://gamestudies.org/1501/articles/bonello_k
Boria Eric
"Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
Game Studies, Volume 2, issue 2.
URI: https://www.gamestudies.org/0202/wright/
Breidenbach Paul
"Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
Game Studies, Volume 2, issue 2.
URI: https://www.gamestudies.org/0202/wright/
Bringsjord Selmer
"Is It Possible to Build Dramatically Compelling Interactive Digital Entertainment?"
Game Studies, Volume 1, issue 1.
URI: https://www.gamestudies.org/0101/bringsjord/
Britt Rebecca K, Berge PS
"Dance With Me, Claude: Creators, Catalyzers and Canonizers in the Fire Emblem: Three Houses Slash-Ship Fandom"
Game Studies, Volume 21, issue 4
URI: https://gamestudies.org/2104/articles/berge_britt
Brubaker Jed, Dym Brianna, Fiesler Casey
"“theyre all trans sharon”: Authoring Gender in Video Game Fan Fiction"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/brubaker_dym_fiesler
Bryce Joanne
"Guest Editorial."
Game Studies, Volume 3, issue 1.
URI: https://www.gamestudies.org/0301/editorial/
Burke Timothy
"Can A Table Stand On One Leg? Critical and Ludological Thoughts on Star Wars: Galaxies"
Game Studies, Volume 5, issue 1.
URI: https://www.gamestudies.org/0501/burke/
Burrell-Kim Danielle
"“Stuttering Matt”: Linguistic ableism and the mockery of speech impediments in video games"
Game Studies, Volume 23, issue 2
URI: https://gamestudies.org/2302/articles/burrellkim
Burton Adrianna, Dennin Kimberly
"Experiential Play as an Analytical Framework: Empathetic and Grating Queerness in The Last of Us Part II"
Game Studies, Volume 23, issue 2
URI: https://gamestudies.org/2302/articles/denninburton
Callahan David
"Don't Fear the Reapers, Fear Multiculturalism: Canadian Contexts and Ethnic Elisions in Mass Effect"
Game Studies, Volume 19, issue 2
URI: https://gamestudies.org/1902/articles/davidcallahan
Caracciolo Marco
"Animal Mayhem Games and Nonhuman-Oriented Thinking"
Game Studies, Volume 21, issue 1
URI: https://gamestudies.org/2101/articles/caracciolo
Cardona-Rivera Rogelio E., Debus Michael S., Zagal José P.
"A Typology of Imperative Game Goals"
Game Studies, Volume 20, issue 3
URI: https://gamestudies.org/2003/articles/debus_zagal_cardonarivera
Carr Diane
"Ability, Disability and Dead Space"
Game Studies, Volume 14, issue 2
URI: https://gamestudies.org/1402/articles/carr
Carr Diane
"Play Dead: Genre and Affect in Silent Hill and Planescape Torment."
Game Studies, Volume 3, issue 1.
URI: https://www.gamestudies.org/0301/carr/
Castronova Edward
"On Virtual Economies." in Game Studies, Volume 3, issue 2.
URI: https://www.gamestudies.org/0302/castronova/
Chapman Adam
"It’s Hard to Play in the Trenches: World War I, Collective Memory and Videogames"
Game Studies, Volume 16, issue 2
URI: https://gamestudies.org/1602/articles/chapman
Cole John G., Banks Jaime
"Diversion Drives and Superlative Soldiers: Gaming as Coping Practice among Military Personnel and Veterans"
Game Studies, Volume 16, issue 2
URI: https://gamestudies.org/1602/articles/blankscole
Collins Karen
"Game Sound in the Mechanical Arcades: An Audio Archaeology "
Game Studies, Volume 16, issue 1
URI: https://gamestudies.org/1601/articles/collins
Condis Megan
"Sorry, Wrong Apocalypse: Horizon Zero Dawn, Heaven’s Vault, and the Ecocritical Videogame"
Game Studies, Volume 20, issue 3
URI: https://gamestudies.org/2003/articles/condis
Consalvo Mia, Begy Jason
"Achievements, Motivations and Rewards in Faunasphere"
Game Studies, Volume 11, issue 1
URI: https://gamestudies.org/1101/articles/begy_consalvo
Consalvo Mia, Dutton Nathan
"Game analysis: Developing a methodological toolkit for the qualitative study of games"
Game Studies, Volume 6, issue 1
URI: https://gamestudies.org/0601/articles/consalvo_dutton
Cooke Laquana, Hubbell Gaines S.
"Working Out Memory with a Medal of Honor Complex "
Game Studies, Volume 15, issue 2
URI: https://gamestudies.org/1502/articles/cookehubbell
Cover Rob
"Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth"
Game Studies, Volume 6, issue 1
URI: https://gamestudies.org/0601/articles/cover
Cullen Charlie, Vaughan Brian, Meakin Eoghain
"“Understanding” Narrative; Applying Poetics to Hellblade: Senua’s Sacrifice"
Game Studies, Volume 21, issue 2
URI: https://gamestudies.org/2102/articles/meakin_vaughan_cullen
Daniel Jr. Emory, Tham Samuel M., Perreault Gregory P.
"The Gamification of Gambling: A case study of the mobile game Final Fantasy Brave Exvius"
Game Studies, Volume 21, issue 2
URI: https://gamestudies.org/2102/articles/perreault_daniel_tham
Davis John P., Steury Keith, Pagulayan Randy
"A survey method for assessing perceptions of a game: The consumer playtest in game design"
Game Studies, Volume 5, issue 1.
URI: https://www.gamestudies.org/0501/davis_steury_pagulayan/
De Paoli Stefano
"Automatic-Play and Player Deskilling in MMORPGs"
Game Studies, Volume 13, issue 1
URI: https://gamestudies.org/1301/articles/depaoli_automatic_play
Deen Phillip D.
"Interactivity, Inhabitation and Pragmatist Aesthetics"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/deen
Deslauriers Patrick, Bonenfant Maude, Iseut Lafrance St-Martin Laura
"Assessing Toxic Behaviour in Dead by Daylight : Perceptions and Factors of Toxicity According to the Game’s Official Subreddit Contributors"
Game Studies, Volume 20, issue 4
URI: https://gamestudies.org/2004/articles/deslauriers_iseutlafrancestmartin_bonenfant
Deslongchamps-Gagnon Maxime
"Structuring, Communicating, and Engaging Values in Games"
Game Studies, Volume 17, issue 2
URI: https://gamestudies.org/1702/articles/review_deslongchamps_gagnon
Deterding Sebastian
"A Manifesto, With Footnotes. A Review of Miguel Sicart’s “Play Matters”"
Game Studies, Volume 15, issue 1
URI: https://gamestudies.org/1501/articles/deterding_s
Dixon Brian, Akser Murat, Meakin Eoghain
"Playing Games with Gadamer: Language for the Player and Protagonist’s Interpretive Journey"
Game Studies, Volume 23, issue 3
URI: https://gamestudies.org/2303/articles/meakin_dixon_akser
Dor Simon
"The Heuristic Circle of Real-Time Strategy Process: A StarCraft: Brood War Case Study"
Game Studies, Volume 14, issue 1
URI: https://gamestudies.org/1401/articles/dor
Dor Simon
"Strategy in Games or Strategy Games: Dictionary and Encyclopaedic Definitions for Game Studies"
Game Studies, Volume 18, issue 1
URI: https://gamestudies.org/1801/articles/simon_dor
Dormans Joris
"On the Role of the Die: A brief ludologic study of pen-and-paper roleplaying games and their rules"
Game Studies, Volume 6, issue 1
URI: https://gamestudies.org/0601/articles/dormans
Dudek Bartosz
"A Sense of Fear and Anxiety in Digital Games: An Analysis of Cognitive Stimuli in Slender -- The Eight Pages"
Game Studies, Volume 21, issue 2
URI: https://gamestudies.org/2102/articles/dudek
Dwyer Lyne
"Sex and the City: A Sonic Analysis of Sex Work and Socioeconomic Class in Watch_Dogs 2"
Game Studies, Volume 22, issue 2
URI: https://gamestudies.org/2202/articles/gap_dwyer
Elliott David, Nesbitt Keith V., Williams Paul, Eidels Ami
"Balancing Risk and Reward to Develop an Optimal Hot-Hand Game"
Game Studies, Volume 11, issue 1
URI: https://gamestudies.org/1101/articles/williams_nesbitt_eidels_elliott
Engelbrecht Janine
"The New Lara Phenomenon: A Postfeminist Analysis of Rise of the Tomb Raider"
Game Studies, Volume 20, issue 3
URI: https://gamestudies.org/2003/articles/engelbrecht
Ermi Laura, Mäyrä Frans
"Player-Centred Game Design: Experiences in Using Scenario Study to Inform Mobile Game Design"
Game Studies, Volume 5, issue 1.
URI: https://www.gamestudies.org/0501/ermi_mayra/
Eskelinen Markku
"The Gaming Situation."
Game Studies, Volume 1, issue 1.
URI: https://www.gamestudies.org/0101/eskelinen/
Esplin Bruce, Moeller Ryan M., Conway Steven
"Cheesers, Pullers, and Glitchers: The Rhetoric of Sportsmanship and the Discourse of Online Sports Gamers"
Game Studies, Volume 9, issue 2
URI: https://gamestudies.org/0902/articles/moeller_esplin_conway
Farber Matthew, Schrier Karen
"Beyond Winning: A Situational Analysis of Two Digital Autobiographical Games"
Game Studies, Volume 21, issue 4
URI: https://gamestudies.org/2104/articles/farber_schrier
Felczak Mateusz
"Dungeon Pirates of the Postcolonial Seas. Domination, Necropolitics, Subsumption and Critical Play in Pillars of Eternity 2: Deadfire"
Game Studies, Volume 20, issue 4
URI: https://gamestudies.org/2004/articles/felczak
Fiorilli Patrick
"Meet the New Boss, Same as the Old Gods: Reading Night in the Woods through Mark Fisher"
Game Studies, Volume 22, issue 1
URI: https://gamestudies.org/2201/articles/fiorilli
Fizek Sonia
"Through the Ludic Glass: Making Sense of Video Games as Algorithmic Spectacles"
Game Studies, Volume 22, issue 2
URI: https://gamestudies.org/2202/articles/gap_fizek
Forbes Amy, Somera Lilnabeth P., Kushin Matthew J., David Clarissa C., Dalisay Francis, Kim Jinhee
"Motivations for Video Game Play And Political Decision-Making: Evidence from Four Countries"
Game Studies, Volume 21, issue 3
URI: https://gamestudies.org/2103/articles/dalisay_kushin_kim_forbes_david_somera
Ford Dom
"“eXplore, eXpand, eXploit, eXterminate”: Affective Writing of Postcolonial History and Education in Civilization V "
Game Studies, Volume 16, issue 2
URI: https://gamestudies.org/1602/articles/ford
Ford Dom
"The Haunting of Ancient Societies in the Mass Effect Trilogy and The Legend of Zelda: Breath of the Wild"
Game Studies, Volume 21, issue 4
URI: https://gamestudies.org/2104/articles/dom_ford
Frasca Gonzalo
"De Koven’s “The Well-Played Game”"
Game Studies, Volume 14, issue 2
URI: https://gamestudies.org/1402/articles/bookreview_of_dekoven_by_frasca
Frasca Gonzalo
"Grandmothers are cooler than trolls: Review of The Sims."
Game Studies, Volume 1, issue 1.
URI: https://www.gamestudies.org/0101/frasca/
Frasca Gonzalo
"Sim Sin City: Regarding Grand Theft Auto 3."
Game Studies, Volume 3, issue 2.
URI: https://www.gamestudies.org/0302/frasca/
Freedman Eric
"Engineering Queerness in the Game Development Pipeline"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/ericfreedman
Fromme Johannes
"Computer Games as a Part of Children's Culture." in Game Studies, Volume 3, issue 1.
URI: https://www.gamestudies.org/0301/fromme/
Galbraith Patrick W.
"Bishōjo Games: ‘Techno-Intimacy’ and the Virtually Human in Japan"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/galbraith
Gallagher Rob
"Minecrafting Masculinities: Gamer Dads, Queer Childhoods and Father-Son Gameplay in A Boy Made of Blocks"
Game Studies, Volume 18, issue 2
URI: https://gamestudies.org/1802/articles/gallagher
Galloway Alexander R.
"Social Realism in Gaming"
Game Studies, Volume 4, issue 1.
URI: https://www.gamestudies.org/0401/galloway/
Gazzard Alison
"Unlocking the Gameworld: The Rewards of Space and Time in Videogames"
Game Studies, Volume 11, issue 1
URI: https://gamestudies.org/1101/articles/gazzard_alison
Gazzard Alison
"The Platform and the Player: exploring the (hi)stories of Elite"
Game Studies, Volume 13, issue 2
URI: https://gamestudies.org/1302/articles/agazzard
Ghys Tuur
"Technology Trees: Freedom and Determinism in Historical Strategy Games"
Game Studies, Volume 12, issue 1
URI: https://gamestudies.org/1201/articles/tuur_ghys
Gibbons William
"Wrap Your Troubles in Dreams: Popular Music, Narrative, and Dystopia in Bioshock"
Game Studies, Volume 11, issue 3
URI: https://gamestudies.org/1103/articles/gibbons
Gingold Chaim
"What WarioWare can teach us about Game Design"
Game Studies, Volume 5, issue 1.
URI: https://www.gamestudies.org/0501/gingold/
Goetz Christopher
"Coin of Another Realm: Gaming’s Queer Economy"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/goetz
Goggin Joyce
"Review of Karlsen's A World of Excesses: On-line Games and Excessive Playing"
Game Studies, Volume 14, issue 2
URI: https://gamestudies.org/1402/articles/bookreview_of_karlsen_by_goggin
Gouglas Sean, Burden Michael
"The Algorithmic Experience: Portal as Art"
Game Studies, Volume 12, issue 2
URI: https://gamestudies.org/1202/articles/the_algorithmic_experience
Grabarczyk Paweł , Garda Maria B.
"Is Every Indie Game Independent? Towards the Concept of Independent Game"
Game Studies, Volume 16, issue 1
URI: https://gamestudies.org/1601/articles/gardagrabarczyk
Grabarczyk Paweł
"SNES - Not so super after all"
Game Studies, Volume 18, issue 1
URI: https://gamestudies.org/1801/articles/review_grabarczyk
Griebel Thaddeus
"Self-Portrayal in a Simulated Life: Projecting Personality and Values in The Sims 2"
Game Studies, Volume 6, issue 1
URI: https://gamestudies.org/0601/articles/griebel
Grünvogel Stefan M.
"Formal Models and Game Design"
Game Studies, Volume 5, issue 1.
URI: https://www.gamestudies.org/0501/gruenvogel/
Guanio-Uluru Lykke
"War, Games, and the Ethics of Fiction"
Game Studies, Volume 16, issue 2
URI: https://gamestudies.org/1602/articles/guanio
Guins Raiford
"A Voice From the Electronic Grotto: A re-view of Martin Amis’s Invasion of the Space Invaders."
Game Studies, Volume 13, issue 2
URI: https://gamestudies.org/1302/articles/guins_book_review
Ham Ethan
"Rarity and Power: Balance in Collectible Object Games"
Game Studies, Volume 10, issue 1
URI: https://gamestudies.org/1001/articles/ham
Hammar Emil Lundedal
"Playing Virtual Jim Crow in Mafia III - Prosthetic Memory via Historical Digital Games and the Limits of Mass Culture"
Game Studies, Volume 20, issue 1
URI: https://gamestudies.org/2001/articles/hammar
Harkin Stephanie
"Liminal Rhetoric in Girlhood Games: Developmental Disruption in Night School Studio’s Oxenfree"
Game Studies, Volume 21, issue 3
URI: https://gamestudies.org/2103/articles/harkin
Harpold Terry
"Screw the Grue: Mediality, Metalepsis, Recapture"
Game Studies, Volume 7, issue 1
URI: https://gamestudies.org/0701/articles/harpold
Hart Casey
"Getting Into the Game: An Examination of Player Personality Projection in Videogame Avatars"
Game Studies, Volume 17, issue 2
URI: https://gamestudies.org/1702/articles/hart
Hartman Abbie, Young Helen, Tulloch Rowan
"Video Games as Public History: Archives, Empathy and Affinity"
Game Studies, Volume 21, issue 4
URI: https://gamestudies.org/2104/articles/hartman_tulloch_young
Hartmann Tilo
"The “Moral Disengagement in Violent Videogames” Model"
Game Studies, Volume 17, issue 2
URI: https://gamestudies.org/1702/articles/hartmann
Harviainen J. Tuomas
"Review: Experimental Games: Critique, Play, and Design in the Age of Gamification"
Game Studies, Volume 23, issue 1
URI: https://gamestudies.org/2301/articles/harviainen_review
Haynes Cynthia
"Unplaying an Unreview of Critical Play"
Game Studies, Volume 10, issue 1
URI: https://gamestudies.org/1001/articles/haynes
Hayot Eric, Wesp Edward
"Special Issue - EQ: 10 Years Later"
Game Studies, Volume 9, issue 1
URI: https://gamestudies.org/0901/articles/hayot_wesp
Hayot Eric
"Interview with Chris Lena"
Game Studies, Volume 9, issue 1
URI: https://gamestudies.org/0901/articles/interview_lena
Healey Gareth
"Proving Grounds: Performing Masculine Identities in Call of Duty: Black Ops"
Game Studies, Volume 16, issue 2
URI: https://gamestudies.org/1602/articles/healey
Heritage Frazer
"Applying corpus linguistics to videogame data: Exploring the representation of gender in videogames at a lexical level"
Game Studies, Volume 20, issue 3
URI: https://gamestudies.org/2003/articles/heritage_frazer
Hitchens Michael
"A Survey of First-person Shooters and their Avatars"
Game Studies, Volume 11, issue 3
URI: https://gamestudies.org/1103/articles/michael_hitchens
Hjorth Larissa
"Raising The Stakes: E-Sports and The Professionalization of Gaming"
Game Studies, Volume 13, issue 1
URI: https://gamestudies.org/1301/articles/hjorth_raising_the_stakes_review
Horrigan Matthew
"The Liminoid in Single-Player Videogaming: A Critical and Collaborative Response to Recent Work on Liminality and Ritual"
Game Studies, Volume 21, issue 2
URI: https://gamestudies.org/2102/articles/horrigan
Humphreys Sal
"Norrath: New Forms, Old Institutions"
Game Studies, Volume 9, issue 1
URI: https://gamestudies.org/0901/articles/humphreys
Hutchinson Rachael
"Observant Play: Colonial Ideology in The Legend of Zelda: Breath of the Wild"
Game Studies, Volume 21, issue 3
URI: https://gamestudies.org/2103/articles/hutchinson
Hutchison Andrew
"Making the Water Move: Techno-Historic Limits in the Game Aesthetics of Myst and Doom"
Game Studies, Volume 8, issue 1
URI: https://gamestudies.org/0801/articles/hutch
Höglund Johan
"Electronic Empire: Orientalism Revisited in the Military Shooter"
Game Studies, Volume 8, issue 1
URI: https://gamestudies.org/0801/articles/hoeglund
Höglund Johan
"Magic Nodes and Proleptic Warfare in the Multiplayer Component of Battlefield 3"
Game Studies, Volume 14, issue 1
URI: https://gamestudies.org/1401/articles/jhoeglund
Iantorno Michael, Custodio Alex
"Unexceptional Consoles"
Game Studies, Volume 23, issue 3
URI: https://gamestudies.org/2303/articles/custodioiantorno
Iversen Sara Mosberg
"In the Double Grip of the Game: Challenge and Fallout 3 "
Game Studies, Volume 12, issue 2
URI: https://gamestudies.org/1202/articles/in_the_double_grip_of_the_game
Jakobsson Mikael
"The Achievement Machine: Understanding Xbox 360 Achievements in Gaming Practices"
Game Studies, Volume 11, issue 1
URI: https://gamestudies.org/1101/articles/jakobsson
James Eric Andrew
"Queer Easter Eggs and their Hierarchies of Play"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/james
Janik Justyna
"Negotiating Textures of Digital Play: Gameplay and the Production of Space"
Game Studies, Volume 20, issue 4
URI: https://gamestudies.org/2004/articles/janik
Jankowski Filip
"Beyond the French Touch: The Contestataire Moment in French Adventure Digital Games (1984-1990)"
Game Studies, Volume 21, issue 1
URI: https://gamestudies.org/2101/articles/jankowski
Järvinen Aki
"Halo and the Anatomy of the FPS: Review of Halo."
Game Studies, Volume 2, issue 1.
URI: https://www.gamestudies.org/0102/jarvinen/
Järvinen Aki
"A Meaningful Read: Rules of Play reviewed"
Game Studies, Volume 4, issue 1.
URI: https://www.gamestudies.org/0401/jarvinen/
Jaćević Milan
"Play Your Own Way: Ludic Habitus and the Subfields of Digital Gaming Practice"
Game Studies, Volume 22, issue 1
URI: https://gamestudies.org/2201/articles/jacevic
Jerreat-Poole Adan
"Sick, Slow, Cyborg: Crip Futurity in Mass Effect"
Game Studies, Volume 20, issue 1
URI: https://gamestudies.org/2001/articles/jerreatpoole
Jo Dongwon
""Bursting Circuit Boards": Infrastructures and Technical Practices of Copying in Early Korean Video Game Industry"
Game Studies, Volume 20, issue 2
URI: https://gamestudies.org/2002/articles/jo
Jones Christian, Burgess Jacqueline
"“I Harbour Strong Feelings for Tali Despite Her Being a Fictional Character”: Investigating Videogame Players’ Emotional Attachments to Non-Player Characters"
Game Studies, Volume 20, issue 1
URI: https://gamestudies.org/2001/articles/burgessjones
Juul Jesper
"The repeatedly lost art of studying games: Review of The Study of Games."
Game Studies, Volume 1, issue 1.
URI: https://www.gamestudies.org/0101/juul-review/
Juul Jesper
"Where the Action is"
Game Studies, Volume 5, issue 1.
URI: https://www.gamestudies.org/0501/editorial/
Jørgensen Kristine
"Audio and Gameplay: An Analysis of PvP Battlegrounds in World of Warcraft"
Game Studies, Volume 8, issue 2
URI: https://gamestudies.org/0802/articles/jorgensen
Jørgensen Kristine
"Sound in a Participatory Culture"
Game Studies, Volume 14, issue 1
URI: https://gamestudies.org/1401/articles/kjorgensen
Jørgensen Kristine
"The Positive Discomfort of Spec Ops: The Line"
Game Studies, Volume 16, issue 2
URI: https://gamestudies.org/1602/articles/jorgensenkristine
Kagen Melissa
"Walking, Talking and Playing with Masculinities in Firewatch"
Game Studies, Volume 18, issue 2
URI: https://gamestudies.org/1802/articles/kagen
Kaltman Eric, Mason Stacey, Wardrip-Fruin Noah
"The Game I Mean: Game Reference, Citation and Authoritative Access"
Game Studies, Volume 21, issue 3
URI: https://gamestudies.org/2103/articles/kaltman_mason_wardripfruin
Karhulahti Veli-Matti
"A Kinesthetic Theory of Videogames: Time-Critical Challenge and Aporetic Rhematic"
Game Studies, Volume 13, issue 1
URI: https://gamestudies.org/1301/articles/karhulahti_kinesthetic_theory_of_the_videogame
Karhulahti Veli-Matti
"Defining the Videogame"
Game Studies, Volume 15, issue 2
URI: https://gamestudies.org/1502/articles/karhulahti
Karhulahti Veli-Matti
"Book Review: John Sharp's Works of Game"
Game Studies, Volume 16, issue 1
URI: https://gamestudies.org/1601/articles/vmkar
Karlsen Faltin
"Quests in Context: A Comparative Analysis of Discworld and World of Warcraft"
Game Studies, Volume 8, issue 1
URI: https://gamestudies.org/0801/articles/karlsen
Kaufman Imo
"To the (fictional) concentration camp: Wrestling with Jewish Pain and Emptiness in Brenda Romero’s Train"
Game Studies, Volume 23, issue 1
URI: https://gamestudies.org/2301/articles/kaufman
Keever Justin
"Videogames and the Technicity of Ideology: The Case for Critique"
Game Studies, Volume 22, issue 2
URI: https://gamestudies.org/2202/articles/gap_keever
Kennedy Helen W.
"Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual Analysis."
Game Studies, Volume 2, issue 2.
URI: https://www.gamestudies.org/0202/kennedy/
Kirkpatrick Graeme
"Constitutive Tensions of Gaming’s Field: UK gaming magazines and the formation of gaming culture 1981-1995"
Game Studies, Volume 12, issue 1
URI: https://gamestudies.org/1201/articles/kirkpatrick
Klabbers Jan H.G.
"Tensions Between Meaning Construction and Persuasion in Games"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/klabbers_book_review
Klastrup Lisbeth
"The Worldness of EverQuest: Exploring a 21st Century Fiction"
Game Studies, Volume 9, issue 1
URI: https://gamestudies.org/0901/articles/klastrup
Klevjer Rune, Hovden Jan Fredrik
"The Structure of Videogame Preference"
Game Studies, Volume 17, issue 2
URI: https://gamestudies.org/1702/articles/klevjer_hovden
Klevjer Rune
"It’s Not the Violence, Stupid"
Game Studies, Volume 18, issue 1
URI: https://gamestudies.org/1801/articles/review_klevjer
Knez Igor, Seif El-Nasr Magy, Almeida Priya, Niedenthal Simon, Zupko Joseph
"Dynamic Lighting for Tension in Games"
Game Studies, Volume 7, issue 1
URI: https://gamestudies.org/0701/articles/elnasr_niedenthal_knez_almeida_zupko
Knutson Matt
"Backtrack, Pause, Rewind, Reset: Queering Chrononormativity in Gaming"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/knutson
Kocurek Carly A.
"The Agony and the Exidy: A History of Video Game Violence and the Legacy of Death Race"
Game Studies, Volume 12, issue 1
URI: https://gamestudies.org/1201/articles/carly_kocurek
Kohn Tamara, Arnold Michael, Mori Joji, Gibbs Martin
"Tombstones, Uncanny Monuments and Epic Quests: Memorials in World of Warcraft"
Game Studies, Volume 12, issue 1
URI: https://gamestudies.org/1201/articles/gibbs_martin
Kolo Castulus, Baur Timo
"Living a Virtual Life: Social Dynamics of Online Gaming"
Game Studies, Volume 4, issue 1.
URI: https://www.gamestudies.org/0401/kolo/
Konzack Lars
"The fun is back!"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/konzack
Koskimaa Raine
"Reading Processes: Groundwork for Software Studies"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/koskima
Koskimaa Raine
"Book Review: How Pac-Man Eats"
Game Studies, Volume 21, issue 4
URI: https://gamestudies.org/2104/articles/koskimaa_review
Krampe Theresa
"No Straight Answers: Queering Hegemonic Masculinity in BioWare’s Mass Effect"
Game Studies, Volume 18, issue 2
URI: https://gamestudies.org/1802/articles/krampe
Krichane Selim
"When Seeing is Playing: The History of the Videogame Camera"
Game Studies, Volume 21, issue 2
URI: https://gamestudies.org/2102/articles/krichane
Kücklich Julian
"Perspectives of Computer Game Philology." in Game Studies, Volume 3, issue 1.
URI: https://www.gamestudies.org/0301/kucklich/
Kultima Annakaisa
"Book Review: Game Production Studies"
Game Studies, Volume 21, issue 4
URI: https://gamestudies.org/2104/articles/kultima
Kłosiński Michał
"Digital Recycling: Retrotopia in representations of warships in World of Warships"
Game Studies, Volume 21, issue 3
URI: https://gamestudies.org/2103/articles/klosinski
Kłosiński Michał
"How to Interpret Digital Games? A Hermeneutic Guide in Ten Points, With References and Bibliography"
Game Studies, Volume 22, issue 2
URI: https://gamestudies.org/2202/articles/gap_klosinski
LaRell Anderson Sky
"Watching People Is Not a Game: Interactive Online Corporeality, Twitch.tv and Videogame Streams"
Game Studies, Volume 17, issue 1
URI: https://gamestudies.org/1701/articles/anderson
Lastowka Greg
"Planes of Power: EverQuest as Text, Game and Community"
Game Studies, Volume 9, issue 1
URI: https://gamestudies.org/0901/articles/lastowka
Lee Yu-Hao
"Older adults’ digital gameplay, social capital, social connectedness, and civic participation"
Game Studies, Volume 19, issue 1
URI: https://gamestudies.org/1901/articles/lee
Lee Shuen-shing
""I Lose, Therefore I Think": A Search for Contemplation amid Wars of Push-Button Glare."
Game Studies, Volume 3, issue 2.
URI: https://www.gamestudies.org/0302/lee/
Lehdonvirta Vili
"Virtual Worlds Don't Exist: Questioning the Dichotomous Approach in MMO Studies"
Game Studies, Volume 10, issue 1
URI: https://gamestudies.org/1001/articles/lehdonvirta
Leino Olli Tapio
"What is Love?"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/leino
Leino Olli Tapio
"Death Loop as a Feature"
Game Studies, Volume 12, issue 2
URI: https://gamestudies.org/1202/articles/death_loop_as_a_feature
Liboriussen Bjarke
"Videogame Adaptations as Opportunities for Remembering Gameplay"
Game Studies, Volume 23, issue 1
URI: https://gamestudies.org/2301/articles/liboriussen_adaptations
Lindley Craig A.
"The Semiotics of Time Structure in Ludic Space As a Foundation for Analysis and Design"
Game Studies, Volume 5, issue 1.
URI: https://www.gamestudies.org/0501/lindley/
Lipkin Nadav D.
"The Indiepocalypse: the Political-Economy of Independent Game Development Labor in Contemporary Indie Markets"
Game Studies, Volume 19, issue 2
URI: https://gamestudies.org/1902/articles/lipkin
Lizardi Ryan
"Bioshock: Complex and Alternate Histories"
Game Studies, Volume 14, issue 1
URI: https://gamestudies.org/1401/articles/lizardi
Lobo Phillip
"Novel Subjects: Robinson Crusoe & Minecraft and the Production of Sovereign Selfhood"
Game Studies, Volume 19, issue 1
URI: https://gamestudies.org/1901/articles/lobo
Lossada Merlyn
"Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
Game Studies, Volume 2, issue 2.
URI: https://www.gamestudies.org/0202/lugo/
Lugo Jairo
"Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
Game Studies, Volume 2, issue 2.
URI: https://www.gamestudies.org/0202/lugo/
MacCallum-Stewart Esther
"“Take That, Bitches!” Refiguring Lara Croft in Feminist Game Narratives"
Game Studies, Volume 14, issue 2
URI: https://gamestudies.org/1402/articles/maccallumstewart
MacCallum-Stewart Esther
"Shira Chess, Play Like a Feminist."
Game Studies, Volume 20, issue 4
URI: https://gamestudies.org/2004/articles/shirachess_review
Malliet Steven
"Adapting the Principles of Ludology to the Method of Video Game Content Analysis"
Game Studies, Volume 7, issue 1
URI: https://gamestudies.org/0701/articles/malliet
Manninen Tony
"Interaction Forms and Communicative Actions in Multiplayer Games."
Game Studies, Volume 3, issue 1.
URI: https://www.gamestudies.org/0301/manninen/
Manninen Tony, Kujanpää Tomi
"The Hunt for Collaborative War Gaming - CASE: Battlefield 1942"
Game Studies, Volume 5, issue 1.
URI: https://www.gamestudies.org/0501/manninen_kujanpaa/
Marcotte Jess
"Queering Control(lers) Through Reflective Game Design Practices"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/marcotte
Martin Paul, Liboriussen Bjarke
"Regional Game Studies"
Game Studies, Volume 16, issue 1
URI: https://gamestudies.org/1601/articles/liboriussen
Martin Paul
"The Pastoral and the Sublime in Elder Scrolls IV: Oblivion"
Game Studies, Volume 11, issue 3
URI: https://gamestudies.org/1103/articles/martin
Martin Paul
"The Intellectual Structure of Game Research"
Game Studies, Volume 18, issue 1
URI: https://gamestudies.org/1801/articles/paul_martin
Martin Paul
"How to create different differences in game culture: A review of Future Gaming. "
Game Studies, Volume 20, issue 2
URI: https://gamestudies.org/2002/articles/martin_review
Martin Paul
"Review: Player vs. Monster: The Making and Breaking of Video Game Monstrosity"
Game Studies, Volume 23, issue 3
URI: https://gamestudies.org/2303/articles/martin_review_svelch
McCall Jeremiah
"The Historical Problem Space Framework: Games as a Historical Medium"
Game Studies, Volume 20, issue 3
URI: https://gamestudies.org/2003/articles/mccall
McClancy Kathleen
"The Wasteland of the Real: Nostalgia and Simulacra in Fallout"
Game Studies, Volume 18, issue 2
URI: https://gamestudies.org/1802/articles/mcclancy
Medler Ben
"Player Dossiers: Analyzing Gameplay Data as a Reward"
Game Studies, Volume 11, issue 1
URI: https://gamestudies.org/1101/articles/medler
Melhárt David
"Towards a Comprehensive Model of Mediating Frustration in Videogames"
Game Studies, Volume 18, issue 1
URI: https://gamestudies.org/1801/articles/david_melhart
Miller Kiri
"The Accidental Carjack: Ethnography, Gameworld Tourism, and Grand Theft Auto"
Game Studies, Volume 8, issue 1
URI: https://gamestudies.org/0801/articles/miller
Mitchell Liam
"Reconsidering The Grasshopper: On the Reception of Bernard Suits in Game Studies"
Game Studies, Volume 20, issue 3
URI: https://gamestudies.org/2003/articles/mitchell_liam
Montfort Nick
"Combat in Context"
Game Studies, Volume 6, issue 1
URI: https://gamestudies.org/0601/articles/montfort
Moore Christopher
"Hats of Affect: A Study of Affect, Achievements and Hats in Team Fortress 2"
Game Studies, Volume 11, issue 1
URI: https://gamestudies.org/1101/articles/moore
Moran Jacqueline
"Interpretative Phenomenological Analysis of Hero's Journeys in Zelda: Opportunities & Issues for Games Studies"
Game Studies, Volume 23, issue 2
URI: https://gamestudies.org/2302/articles/moran
Morrissette Jess
"Glory to Arstotzka: Morality, Rationality, and the Iron Cage of Bureaucracy in Papers, Please"
Game Studies, Volume 17, issue 1
URI: https://gamestudies.org/1701/articles/morrissette
Morrissette Jess
"I'd Like to Buy the World a Nuka-Cola: The Purposes and Meanings of Video Game Soda Machines"
Game Studies, Volume 20, issue 1
URI: https://gamestudies.org/2001/articles/jessmorrissette
Mortensen Torill
"Forever a moral subject"
Game Studies, Volume 12, issue 2
URI: https://gamestudies.org/1202/articles/mortensen_book_review
Mortensen Torill
"For the Love of Fighting Games"
Game Studies, Volume 17, issue 2
URI: https://gamestudies.org/1702/articles/review_mortensen
Mortensen Torill
"Playing With Players: Potential methodologies for MUDs."
Game Studies, Volume 2, issue 1.
URI: https://www.gamestudies.org/0102/mortensen/
Murphy David
"Battle on the Metric Front: Dispatches from Call of Duty's Update War"
Game Studies, Volume 14, issue 2
URI: https://gamestudies.org/1402/articles/murphy
Myers David
"Circles tend to return"
Game Studies, Volume 12, issue 2
URI: https://gamestudies.org/1202/articles/myers_book_review
Mäyrä Frans
"Gaming Culture at the Boundaries of Play"
Game Studies, Volume 10, issue 1
URI: https://gamestudies.org/1001/articles/mayra
Nakamura Rika, Wirman Hanna
"Girlish Counter-Playing Tactics"
Game Studies, Volume 5, issue 1.
URI: https://www.gamestudies.org/0501/nakamura_wirman/
Nelson Peter
"Claustrophobia, Repetition and Redundancy: The Economy and Aesthetics of User-Generated Content in Sandbox Computer Games"
Game Studies, Volume 23, issue 2
URI: https://gamestudies.org/2302/articles/nelson
Newman James
"The myth of the ergodic videogame: Some thoughts on player-character relationships in videogames."
Game Studies, Volume 2, issue 1.
URI: https://www.gamestudies.org/0102/newman/
Ng Benjamin Wai-ming
"Street Fighter and The King of Fighters in Hong Kong: A Study of Cultural Consumption and Localization of Japanese Games in an Asian Context"
Game Studies, Volume 6, issue 1
URI: https://gamestudies.org/0601/articles/ng
Nguyen C. Thi
"The right way to play a game"
Game Studies, Volume 19, issue 1
URI: https://gamestudies.org/1901/articles/nguyen
Nijdam Elizabeth "Biz"
"Playing Against Real Time: Queer(ing) Temporalities in Bury me, my Love "
Game Studies, Volume 22, issue 1
URI: https://gamestudies.org/2201/articles/nijdam
Nooney Laine
"A Pedestal, A Table, A Love Letter: Archaeologies of Gender in Videogame History"
Game Studies, Volume 13, issue 2
URI: https://gamestudies.org/1302/articles/nooney
Oldenburg Aaron
"Sonic Mechanics: Audio as Gameplay"
Game Studies, Volume 13, issue 1
URI: https://gamestudies.org/1301/articles/oldenburg_sonic_mechanics
Oldenburg Aaron
"Abstracting Evidence: Documentary Process in the Service of Fictional Gameworlds"
Game Studies, Volume 17, issue 1
URI: https://gamestudies.org/1701/articles/oldenburg
Ouellette Marc A.
"“I Hope You Never See Another Day Like This”: Pedagogy & Allegory in “Post 9/11” Video Games"
Game Studies, Volume 8, issue 1
URI: https://gamestudies.org/0801/articles/ouellette_m
O’Neill Kevin, Feenstra Bill
"“Honestly, I Would Stick with the Books”: Young Adults’ Ideas About a Videogame as a Source of Historical Knowledge"
Game Studies, Volume 16, issue 2
URI: https://gamestudies.org/1602/articles/oneilfeenstra
Parikka Jussi, Suominen Jaakko
"Victorian Snakes? Towards A Cultural History of Mobile Games and the Experience of Movement"
Game Studies, Volume 6, issue 1
URI: https://gamestudies.org/0601/articles/parikka_suominen
Parisi David
"Shocking Grasps: An Archaeology of Electrotactile Game Mechanics"
Game Studies, Volume 13, issue 2
URI: https://gamestudies.org/1302/articles/parisi
Paul Christopher A.
"Optimizing Play: How Theorycraft Changes Gameplay and Design"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/paul
Paulk Charles
"Signifying Play: The Sims and the Sociology of Interior Design"
Game Studies, Volume 6, issue 1
URI: https://gamestudies.org/0601/articles/paulk
Payne Matthew Thomas, Vanderhoef John
"Press X to Wait: The Cultural Politics of Slow Game Time in Red Dead Redemption 2"
Game Studies, Volume 22, issue 3
URI: https://gamestudies.org/2203/articles/vanderhoef_payne
Pearce Celia
"The Ending is Not Yet Written: A Conversation with Rand Miller"
Game Studies, Volume 10, issue 1
URI: https://gamestudies.org/1001/articles/pearce_celia
Pearce Celia
"Sims, BattleBots, Cellular Automata, God and Go: A conversation with Will Wright."
Game Studies, Volume 2, issue 1.
URI: https://www.gamestudies.org/0102/pearce/
Pearce Celia
"The Player with Many Faces: A conversation with Louis Castle."
Game Studies, Volume 2, issue 2.
URI: https://www.gamestudies.org/0202/pearce/
Pearce Celia
"Game Noir: A conversation with Tim Schafer."
Game Studies, Volume 3, issue 1.
URI: https://www.gamestudies.org/0301/pearce/
Pearce Celia
"A Conversation with Raph Koster"
Game Studies, Volume 5, issue 1.
URI: https://www.gamestudies.org/0501/pearce/
Pelurson Gaspard
"Mustaches, Blood Magic and Interspecies Sex: Navigating the Non-Heterosexuality of Dorian Pavus"
Game Studies, Volume 18, issue 1
URI: https://gamestudies.org/1801/articles/gaspard_pelurson
Picard Martin
"The Foundation of Geemu: A Brief History of Early Japanese video games"
Game Studies, Volume 13, issue 2
URI: https://gamestudies.org/1302/articles/picard
Pozo Teddy
"Queer Games After Empathy: Feminism and Haptic Game Design Aesthetics from Consent to Cuteness to the Radically Soft"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/pozo
Purcell Sean
"Rendering in Analog Games: Dissected Puzzles and Georgian Death Culture"
Game Studies, Volume 23, issue 1
URI: https://gamestudies.org/2301/articles/purcell
Pérez-Latorre Óliver
"Post-apocalyptic Games, Heroism and the Great Recession"
Game Studies, Volume 19, issue 3
URI: https://gamestudies.org/1903/articles/perezlatorre
Pötzsch & Hammond Guest Editors -
"Call For Papers - Game Studies Special Issue: “WAR/GAME”"
Game Studies, Volume 15, issue 1
URI: https://gamestudies.org/1501/articles/cfp_wargames
Pötzsch Holger, Hammond Philip
"Special Issue - War/Game: Studying Relations Between Violent Conflict, Games, and Play"
Game Studies, Volume 16, issue 2
URI: https://gamestudies.org/1602/articles/potzschhammond
Pötzsch Holger, Waszkiewicz Agata
"Life Is Bleak (in Particular for Women Who Exert Power and Try to Change the World): The Poetics and Politics of Life Is Strange"
Game Studies, Volume 19, issue 3
URI: https://gamestudies.org/1903/articles/waszkiewiczpotzsch
Pötzsch Holger
"Playing Games with Shklovsky, Brecht, and Boal: Ostranenie, V-Effect, and Spect-Actors as Analytical Tools for Game Studies"
Game Studies, Volume 17, issue 2
URI: https://gamestudies.org/1702/articles/potzsch
Ramsay Debra
"Liminality and the Smearing of War and Play in Battlefield 1"
Game Studies, Volume 20, issue 1
URI: https://gamestudies.org/2001/articles/ramsay
Rau Anja
"Review: Germans at Play"
Game Studies, Volume 4, issue 1.
URI: https://www.gamestudies.org/0401/rau/
Ray Jean-Charles, Poremba Cindy, Therrien Carl
"From Dead-end to Cutting Edge: Using FMV Design Patterns to Jumpstart a Video Revival"
Game Studies, Volume 20, issue 4
URI: https://gamestudies.org/2004/articles/therrienporembaray
Reay Emma
"The Child in Games: Representations of Children in Video Games (2009 - 2019)"
Game Studies, Volume 21, issue 1
URI: https://gamestudies.org/2101/articles/reay
Rennick Stephanie, Roberts Seán
"Improving video game conversations with trope-informed design"
Game Studies, Volume 21, issue 3
URI: https://gamestudies.org/2103/articles/rennick_roberts
Reynolds Daniel
"The Vitruvian Thumb: Embodied Branding and Lateral Thinking with the Nintendo Game Boy"
Game Studies, Volume 16, issue 1
URI: https://gamestudies.org/1601/articles/reynolds
Ricksand Martin
"“Twere Well It Were Done Quickly”: What Belongs in a Glitchless Speedrun?"
Game Studies, Volume 21, issue 1
URI: https://gamestudies.org/2101/articles/ricksand
Rockwell Geoffrey M., Kee Kevin
"The Leisure of Serious Games: A Dialogue"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/geoffrey_rockwell_kevin_kee
Rodriguez Hector
"The Playful and the Serious: An approximation to Huizinga's Homo Ludens"
Game Studies, Volume 6, issue 1
URI: https://gamestudies.org/0601/articles/rodriges
Rodéhn Cecilia
"Introducing Mad Studies and Mad Reading to Game Studies"
Game Studies, Volume 22, issue 1
URI: https://gamestudies.org/2201/articles/rodehn
Roth Martin
"Review: Who Are You? Nintendo’s Game Boy Advance Platform"
Game Studies, Volume 21, issue 1
URI: https://gamestudies.org/2101/articles/roth_review
Ruberg & Phillips Guest Editors -
"Call For Articles - Game Studies Special Issue: “Queerness and Video Games: New Critical Perspectives on LGBTQ Issues, Sexuality, Games, and Play”"
Game Studies, Volume 17, issue 1
URI: https://gamestudies.org/1701/articles/cfp_queerness_and_video_games
Ruberg Bonnie, Phillips Amanda
"Special Issue -- Queerness and Video Games

Not Gay as in Happy: Queer Resistance and Video Games (Introduction)"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/phillips_ruberg
Ruch Adam
"World of Warcraft: Service or Space?"
Game Studies, Volume 9, issue 2
URI: https://gamestudies.org/0902/articles/ruch
Rusk Fredrik, Ståhl Matilda
"Player customization, competence and team discourse: exploring player identity (co)construction in Counter-Strike: Global Offensive "
Game Studies, Volume 20, issue 4
URI: https://gamestudies.org/2004/articles/stahl_rusk
Rutter Jason
"Guest Editorial."
Game Studies, Volume 3, issue 1.
URI: https://www.gamestudies.org/0301/editorial/
Ryan Marie-Laure
"Beyond Myth and Metaphor: The Case of Narrative in Digital Media."
Game Studies, Volume 1, issue 1.
URI: https://www.gamestudies.org/0101/ryan/
Sample Mark L.
"Virtual Torture: Videogames and the War on Terror"
Game Studies, Volume 8, issue 2
URI: https://gamestudies.org/0802/articles/sample
Sampson Tony
"Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
Game Studies, Volume 2, issue 2.
URI: https://www.gamestudies.org/0202/lugo/
Schaufert Braidon
"Daddy’s Play: Subversion and Normativity in Dream Daddy’s Queer World"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/braidon_schaufert
Schmalzer M. D.
"Janky Controls and Embodied Play: Disrupting the Cybernetic Gameplay Circuit"
Game Studies, Volume 20, issue 3
URI: https://gamestudies.org/2003/articles/schmalzer
Schulzke Marcus
"Moral Decision Making in Fallout"
Game Studies, Volume 9, issue 2
URI: https://gamestudies.org/0902/articles/schulzke
Scully-Blaker Rainforest
"A Practiced Practice: Speedrunning Through Space With de Certeau and Virilio"
Game Studies, Volume 14, issue 1
URI: https://gamestudies.org/1401/articles/scullyblaker
Sharp John
"Review: Transnational Play: Piracy, Urban Art, and Mobile Games"
Game Studies, Volume 21, issue 1
URI: https://gamestudies.org/2101/articles/sharp_review
Sicart Miguel
"Defining Game Mechanics"
Game Studies, Volume 8, issue 2
URI: https://gamestudies.org/0802/articles/sicart
Sicart Miguel
"Against Procedurality"
Game Studies, Volume 11, issue 3
URI: https://gamestudies.org/1103/articles/sicart_ap
Sihvonen Tanja, Stenros Jaakko
"Like Seeing Yourself in the Mirror? Solitary Role-Play as Performance and Pretend Play"
Game Studies, Volume 20, issue 4
URI: https://gamestudies.org/2004/articles/stenros_sihvonen
Silverman Mark, Boudreau Kelly, Simon Bart
"Two Players: Biography and ‘Played Sociality’ in EverQuest"
Game Studies, Volume 9, issue 1
URI: https://gamestudies.org/0901/articles/simon_boudreau_silverman
Sim Yuin Theng, Kway Liting, Mitchell Alex, Neo Tiffany
" A Preliminary Categorization of Techniques for Creating Poetic Gameplay"
Game Studies, Volume 20, issue 2
URI: https://gamestudies.org/2002/articles/mitchell_kway_neo_sim
Simon Bart
"Critical Theory, Political Economy and Game Studies: A Review of "Games of Empire: Global Capitalism and Video Games""
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/simon
Simons Jan
"Narrative, Games, and Theory"
Game Studies, Volume 7, issue 1
URI: https://gamestudies.org/0701/articles/simons
Simonson Richard J., Doherty Shawn, Keebler Joseph R.
"The Need for Recategorized Video Game Labels: A Quantitative Approach"
Game Studies, Volume 23, issue 1
URI: https://gamestudies.org/2301/articles/simonson_keebler_doherty
Sites Joshua D., Potter Robert F.
"Everything Merges with the Game: A Generative Music System Embedded in a Videogame Increases Flow"
Game Studies, Volume 18, issue 2
URI: https://gamestudies.org/1802/articles/sites_potter
Smith Jonas Heide
"The Games Economists Play - Implications of Economic Game Theory for the Study of Computer Games"
Game Studies, Volume 6, issue 1
URI: https://gamestudies.org/0601/articles/heide_smith
Smith Jonas Heide
"Tragedies of the ludic commons - understanding cooperation in multiplayer games"
Game Studies, Volume 7, issue 1
URI: https://gamestudies.org/0701/articles/smith
Smith Greg M.
"Computer Games Have Words, Too: Dialogue Conventions in Final Fantasy."
Game Studies, Volume 2, issue 2.
URI: https://www.gamestudies.org/0202/smith/
Soler-Adillon Joan
"The Open, the Closed and the Emergent: Theorizing Emergence for Videogame Studies"
Game Studies, Volume 19, issue 2
URI: https://gamestudies.org/1902/articles/soleradillon
Sotamaa Olli, Jakobsson Mikael
"Special Issue - Game Reward Systems"
Game Studies, Volume 11, issue 1
URI: https://gamestudies.org/1101/articles/editorial_game_reward_systems
Squire Kurt
"Cultural Framing of Computer/Video Games."
Game Studies, Volume 2, issue 1.
URI: https://www.gamestudies.org/0102/squire/
Stang Sarah
"“This Action Will Have Consequences”: Interactivity and Player Agency"
Game Studies, Volume 19, issue 1
URI: https://gamestudies.org/1901/articles/stang
Sterczewski Piotr
"This Uprising of Mine: Game Conventions, Cultural Memory and Civilian Experience of War in Polish Games"
Game Studies, Volume 16, issue 2
URI: https://gamestudies.org/1602/articles/sterczewski
Stone Jon
"Separation Anxiety: Plotting and Visualising the Tensions Between Poetry and Videogames"
Game Studies, Volume 21, issue 2
URI: https://gamestudies.org/2102/articles/jon_stone
Stone Kara
"Time and Reparative Game Design: Queerness, Disability, and Affect"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/stone
Suominen Jaakko
"Review of Gaming the Iron Curtain"
Game Studies, Volume 19, issue 2
URI: https://gamestudies.org/1902/articles/suominen
Suominen Jaakko
"Review: Arcade Britannia"
Game Studies, Volume 23, issue 3
URI: https://gamestudies.org/2303/articles/suominen_review
Tanenbaum Theresa J, Gardner Daniel L
"At the Edge: Periludic Elements in Game Studies"
Game Studies, Volume 21, issue 4
URI: https://gamestudies.org/2104/articles/gardner_tanenbaum
Targett Sean, Hamilton Howard J., Hepting Daryl, Verlysdonk Victoria
"A Study of User Interface Modifications in World of Warcraft"
Game Studies, Volume 12, issue 2
URI: https://gamestudies.org/1202/articles/ui_mod_in_wow
Taylor Nicholas, Kampe Chris, Bell Kristina
"Me and Lee: Identification and the Play of Attraction in The Walking Dead"
Game Studies, Volume 15, issue 1
URI: https://gamestudies.org/1501/articles/taylor
Taylor Laurie
"When Seams Fall Apart: Video Game Space and the Player."
Game Studies, Volume 3, issue 2.
URI: https://www.gamestudies.org/0302/taylor/
Therrien Carl
"Inspecting Video Game Historiography Through Critical Lens: Etymology of the First-Person Shooter Genre"
Game Studies, Volume 15, issue 2
URI: https://gamestudies.org/1502/articles/therrien
Thomas Siobhán
"Ludoliteracy: Defining, Understanding and Supporting Games Education"
Game Studies, Volume 13, issue 1
URI: https://gamestudies.org/1301/articles/zagal_book_review
Toh Weimin
"The Economics of Decision-Making in Video Games"
Game Studies, Volume 21, issue 3
URI: https://gamestudies.org/2103/articles/toh
Trammell Aaron
"Notes from the Wargaming Underground: Dungeons, Dragons, and the History of Games"
Game Studies, Volume 13, issue 2
URI: https://gamestudies.org/1302/articles/trammell
Tribusean Irina, Antonova Anna, Wimmer Jeffrey, Orlova Ekaterina, dos Santos Manoella Oliveira, Elmezeny Ahmed
"Same but Different: A Comparative Content Analysis of Trolling in Russian and Brazilian Gaming Imageboards"
Game Studies, Volume 18, issue 2
URI: https://gamestudies.org/1802/articles/elmezeny_et_al
Tronstad Ragnhild
"The Productive Paradox of Critical Play"
Game Studies, Volume 10, issue 1
URI: https://gamestudies.org/1001/articles/tronstad
Tyler Tom
"A Procrustean Probe"
Game Studies, Volume 8, issue 2
URI: https://gamestudies.org/0802/articles/tyler
Vahlo Jukka
"An Enactive Account of the Autonomy of Videogame Gameplay"
Game Studies, Volume 17, issue 1
URI: https://gamestudies.org/1701/articles/vahlo
Van Looy Jan
"Uneasy lies the head that wears a crown: interactivity and signification in Head Over Heels."
Game Studies, Volume 3, issue 2.
URI: https://www.gamestudies.org/0302/vanlooy/
Vandewalle Alexander, Daneels Rowan, Denoo Maarten, Dupont Bruno, Malliet Steven
"The Digital Game Analysis Protocol (DiGAP): Introducing a Guide for Reflexive and Transparent Game Analyses"
Game Studies, Volume 22, issue 2
URI: https://gamestudies.org/2202/articles/gap_daneels_denoo_vandewalle_dupont_malliet
Veale Kevin
""Interactive Cinema" Is an Oxymoron, but May Not Always Be"
Game Studies, Volume 12, issue 1
URI: https://gamestudies.org/1201/articles/veale
Vella Daniel
"No Mastery Without Mystery: Dark Souls and the Ludic Sublime"
Game Studies, Volume 15, issue 1
URI: https://gamestudies.org/1501/articles/vella
Vella Daniel
"Senses of Endings"
Game Studies, Volume 17, issue 2
URI: https://gamestudies.org/1702/articles/review_vella
Vella Daniel
"Venturing into the House of Digital Horrors: A Review of The World of Scary Video Games"
Game Studies, Volume 19, issue 1
URI: https://gamestudies.org/1901/articles/reivew_vella
Verhoef Jesper
"Let’s not be Cultural Pessimists: The Social Construction of Nintendo’s Game Boy and the Need for Console-Specific Game Studies"
Game Studies, Volume 23, issue 2
URI: https://gamestudies.org/2302/articles/verhoef
Villahermosa Serrano Yoel
"Imagining Latin America: Indigeneity, Erasure and Tropicalist Neocolonialism in Shadow of the Tomb Raider"
Game Studies, Volume 23, issue 3
URI: https://gamestudies.org/2303/articles/villahermosaserrano
Voorhees Gerald
"The Character of Difference: Procedurality, Rhetoric, and Roleplaying Games"
Game Studies, Volume 9, issue 2
URI: https://gamestudies.org/0902/articles/voorhees
Voorhees Gerald
"Play and Possibility in the Rhetoric of the War on Terror: The Structure of Agency in Halo 2"
Game Studies, Volume 14, issue 1
URI: https://gamestudies.org/1401/articles/gvoorhees
Välisalo Tanja, Ruotsalainen Maria
"“Sexuality does not belong to the game” - Discourses in Overwatch Community and the Privilege of Belonging "
Game Studies, Volume 22, issue 3
URI: https://gamestudies.org/2203/articles/valisalo_ruotsalainen
Wade Alex
"Red Threads: Robert Maxwell and the Early UK and International Videogames Industry"
Game Studies, Volume 21, issue 4
URI: https://gamestudies.org/2104/articles/wade
Wallin Mark Rowell
"Myths, Monsters and Markets: Ethos, Identification, and the Video Game Adaptations of The Lord of the Rings"
Game Studies, Volume 7, issue 1
URI: https://gamestudies.org/0701/articles/wallin
Walther Bo Kampmann
"Playing and Gaming: Reflections and Classifications."
Game Studies, Volume 3, issue 1.
URI: https://www.gamestudies.org/0301/walther/
Wanenchak Sarah
"Tags, Threads, and Frames: Toward a Synthesis of Interaction Ritual and Livejournal Roleplaying"
Game Studies, Volume 10, issue 1
URI: https://gamestudies.org/1001/articles/wanenchak
Waszkiewicz Agata, Kominiarczuk Mateusz
"Towards a Model of Objective-Based Reward Systems"
Game Studies, Volume 21, issue 1
URI: https://gamestudies.org/2101/articles/waszkiewicz_kominiarczuk
Weaver Andrew J., Prena Kelsey
"Grades on Games: Gaming Preferences and Weekly Studying on College GPAs"
Game Studies, Volume 20, issue 4
URI: https://gamestudies.org/2004/articles/prena_weaver
Welch Tom
"The Affectively Necessary Labour of Queer Mods"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/welch
Welsh Timothy
"(Re)Mastering Dark Souls"
Game Studies, Volume 20, issue 4
URI: https://gamestudies.org/2004/articles/welsh
Wesp Edward, Hayot Eric
"Interview with Brad McQuaid and Kevin McPherson"
Game Studies, Volume 9, issue 1
URI: https://gamestudies.org/0901/articles/interview_mcquaid_mcpherson
Wesp Edward
"A Too-Coherent World: Game Studies and the Myth of “Narrative” Media"
Game Studies, Volume 14, issue 2
URI: https://gamestudies.org/1402/articles/wesp
Whalen Zach
"Play Along - An Approach to Videogame Music"
Game Studies, Volume 4, issue 1.
URI: https://www.gamestudies.org/0401/whalen/
Wharton Alexander, Collins Karen
"Subjective Measures of the Influence of Music Customization on the Video Game Play Experience: A Pilot Study"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/wharton_collins
Wilson Douglas
"Brutally Unfair Tactics Totally OK Now: On Self-Effacing Games and Unachievements"
Game Studies, Volume 11, issue 1
URI: https://gamestudies.org/1101/articles/wilson
Wirman Hanna
"Play Redux is Solo-Play"
Game Studies, Volume 14, issue 1
URI: https://gamestudies.org/1401/articles/wirman
Wirman Hanna
"Review: Game: Animals, Video Games, and Humanity"
Game Studies, Volume 23, issue 3
URI: https://gamestudies.org/2303/articles/wirmnan_review
Wood Jamie, Stirling Eve
""Actual history doesn't take place": Digital Gaming, Accuracy and Authenticity"
Game Studies, Volume 21, issue 1
URI: https://gamestudies.org/2101/articles/stirling_wood
Woods Stewart
"Congenial by Design: A Review of A Casual Revolution"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/woods
Woods Stewart
"Loading the Dice: The Challenge of Serious Videogames"
Game Studies, Volume 4, issue 1.
URI: https://www.gamestudies.org/0401/woods/
Wright Talmadge
"Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
Game Studies, Volume 2, issue 2.
URI: https://www.gamestudies.org/0202/wright/
Yee Nick
"Befriending Ogres and Wood-Elves: Relationship Formation and The Social Architecture of Norrath"
Game Studies, Volume 9, issue 1
URI: https://gamestudies.org/0901/articles/yee
Youngblood Jordan
"When (and What) Queerness Counts: Homonationalism and Militarism in the Mass Effect Series"
Game Studies, Volume 18, issue 3
URI: https://gamestudies.org/1803/articles/youngblood
Zagal José P., Bruckman Amy
"Novices, Gamers, and Scholars: Exploring the Challenges of Teaching About Games"
Game Studies, Volume 8, issue 2
URI: https://gamestudies.org/0802/articles/zagal_bruckman
Zagal José P.
"Hackers, History, and Game Design: What Racing the Beam Is Not"
Game Studies, Volume 11, issue 2
URI: https://gamestudies.org/1102/articles/zagal
Zhou Nansong
"Parasocial Relationships in Social Contexts: Why do Players View a Game Character as Their Child?"
Game Studies, Volume 21, issue 2
URI: https://gamestudies.org/2102/articles/zhou
da Costa Janaina Pamplona, Malazita James Wilson, Fontolan Marina
"Language, Identity and Games: Discussing the Role of Players in Videogame Localization"
Game Studies, Volume 22, issue 3
URI: https://gamestudies.org/2203/articles/fontolan_malazita_dacosta
Šisler Vít
"Contested Memories of War in Czechoslovakia 38-89: Assassination: Designing a Serious Game on Contemporary History"
Game Studies, Volume 16, issue 2
URI: https://gamestudies.org/1602/articles/sisler
Švelch Jan
"Paratextuality in Game Studies: A Theoretical Review and Citation Analysis"
Game Studies, Volume 20, issue 2
URI: https://gamestudies.org/2002/articles/jan_svelch
Švelch Jaroslav
"Say it with a Computer Game: Hobby Computer Culture and the Non-entertainment Uses of Homebrew Games in the 1980s Czechoslovakia"
Game Studies, Volume 13, issue 2
URI: https://gamestudies.org/1302/articles/svelch
Švelch Jaroslav
"Should the Monster Play Fair?: Reception of Artificial Intelligence in Alien: Isolation"
Game Studies, Volume 20, issue 2
URI: https://gamestudies.org/2002/articles/jaroslav_svelch