Game Studies Archive
Past issues
Past issues of Game Studies:
- Volume 1, issue 1, July 2001
- Volume 2, issue 1, July 2002
- Volume 2, issue 2, December 2002
- Volume 3, issue 1, May 2003
- Volume 3, issue 2, December 2003
- Volume 4, issue 1, July 2004
- Volume 5, issue 1, October 2005
- Volume 6, issue 1, December 2006
- Volume 7, issue 1, August 2007
- Volume 8, issue 1, September 2008
- Volume 8, issue 2, December 2008
Alphabetical list of authors and their articles:
- Arnseth Hans Christian
- "Learning to Play or Playing to Learn - A Critical Account of the Models of Communication Informing Educational Research on Computer Gameplay"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/arnseth
- Baird Kirsty, Hall Richard
- "Improving Computer Game Narrative Using Polti Ratios"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/hall_baird
- Barton Matt
- "How’s the Weather: Simulating Weather in Virtual Environments"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/barton
- Bruckman Amy, Zagal José P.
- "Novices, Gamers, and Scholars: Exploring the Challenges of Teaching About Games"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/zagal_bruckman
- Consalvo Mia, Dutton Nathan
- "Game analysis: Developing a methodological toolkit for the qualitative study of games"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/consalvo_dutton
- Cover Rob
- "Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/cover
- Dormans Joris
- "On the Role of the Die: A brief ludologic study of pen-and-paper roleplaying games and their rules"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/dormans
- Griebel Thaddeus
- "Self-Portrayal in a Simulated Life: Projecting Personality and Values in The Sims 2"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/griebel
- Harpold Terry
- "Screw the Grue: Mediality, Metalepsis, Recapture"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/harpold
- Höglund Johan
- "Electronic Empire: Orientalism Revisited in the Military Shooter"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/hoeglund
- Hutchison Andrew
- "Making the Water Move: Techno-Historic Limits in the Game Aesthetics of Myst and Doom"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/hutch
- Jørgensen Kristine
- "Audio and Gameplay: An Analysis of PvP Battlegrounds in World of Warcraft"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/jorgensen
- Karlsen Faltin
- "Quests in Context: A Comparative Analysis of Discworld and World of Warcraft"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/karlsen
- Knez Igor, Zupko Joseph, Seif El-Nasr Magy, Almeida Priya, Niedenthal Simon
- "Dynamic Lighting for Tension in Games"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/elnasr_niedenthal_knez_almeida_zupko
- Malliet Steven
- "Adapting the Principles of Ludology to the Method of Video Game Content Analysis"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/malliet
- Miller Kiri
- "The Accidental Carjack: Ethnography, Gameworld Tourism, and Grand Theft Auto"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/miller
- Montfort Nick
- "Combat in Context"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/montfort
- Ng Benjamin Wai-ming
- "Street Fighter and The King of Fighters in Hong Kong: A Study of Cultural Consumption and Localization of Japanese Games in an Asian Context"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/ng
- Ouellette Marc A.
- "“I Hope You Never See Another Day Like This”: Pedagogy & Allegory in “Post 9/11” Video Games"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/ouellette_m
- Paulk Charles
- "Signifying Play: The Sims and the Sociology of Interior Design"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/paulk
- Rodriguez Hector
- "The Playful and the Serious: An approximation to Huizinga's Homo Ludens"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/rodriges
- Sample Mark L.
- "Virtual Torture: Videogames and the War on Terror"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/sample
- Sicart Miguel
- "Defining Game Mechanics"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/sicart
- Simons Jan
- "Narrative, Games, and Theory"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/simons
- Smith Jonas Heide
- "The Games Economists Play - Implications of Economic Game Theory for the Study of Computer Games"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/heide_smith
- Smith Jonas Heide
- "Tragedies of the ludic commons - understanding cooperation in multiplayer games"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/smith
- Suominen Jaakko, Parikka Jussi
- "Victorian Snakes? Towards A Cultural History of Mobile Games and the Experience of Movement"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/parikka_suominen
- Tyler Tom
- "A Procrustean Probe"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/tyler
- Wallin Mark Rowell
- "Myths, Monsters and Markets: Ethos, Identification, and the Video Game Adaptations of The Lord of the Rings"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/wallin
- Aarseth, Espen: "Computer Game Studies, Year One." in Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/editorial.html
- Aarseth, Espen: "The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?" in Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/editorial.html
- Boria, Eric: "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike." in Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/wright/
- Breidenbach, Paul: "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike." in Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/wright/
- Bringsjord, Selmer: "Is It Possible to Build Dramatically Compelling Interactive Digital Entertainment?" in Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/bringsjord/
- Bryce, Joanne: "Guest Editorial." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/editorial/
- Carr, Diane: "Play Dead: Genre and Affect in Silent Hill and Planescape Torment." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/carr/
- Castronova, Edward: "On Virtual Economies." in Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/castronova/
- Eskelinen, Markku: "The Gaming Situation." in Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/eskelinen/
- Frasca, Gonzalo: "Grandmothers are cooler than trolls: Review of The Sims." in Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/frasca/
- Frasca, Gonzalo: "Sim Sin City: Regarding Grand Theft Auto 3." in Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/frasca/
- Fromme, Johannes: "Computer Games as a Part of Children's Culture." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/fromme/
- Juul, Jesper: "Games telling stories? A brief note on games and narratives." in Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/juul-gts/
- Juul, Jesper: "The repeatedly lost art of studying games: Review of The Study of Games." in Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/juul-review/
- Järvinen, Aki: "Halo and the Anatomy of the FPS: Review of Halo." in Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/jarvinen/
- Kennedy, Helen W.: "Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual Analysis." in Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/kennedy/
- Kücklich, Julian: "Perspectives of Computer Game Philology." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/kucklich/
- Lee, Shuen-shing: ""I Lose, Therefore I Think": A Search for Contemplation amid Wars of Push-Button Glare." in Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/lee/
- Lossada, Merlyn: "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong." in Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/lugo/
- Lugo, Jairo: "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong." in Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/lugo/
- Manninen, Tony: "Interaction Forms and Communicative Actions in Multiplayer Games." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/manninen/
- Mortensen, Torill: "Playing With Players: Potential methodologies for MUDs." in Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/mortensen/
- Newman, James: "The myth of the ergodic videogame: Some thoughts on player-character relationships in videogames." in Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/newman/
- Pearce, Celia: "Game Noir: A conversation with Tim Schafer." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/pearce/
- Pearce, Celia: "Sims, BattleBots, Cellular Automata, God and Go: A conversation with Will Wright." in Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/pearce/
- Pearce, Celia: "The Player with Many Faces: A conversation with Louis Castle." in Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/pearce/
- Rutter, Jason: "Guest Editorial." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/editorial/
- Ryan, Marie-Laure: "Beyond Myth and Metaphor: The Case of Narrative in Digital Media." in Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/ryan/
- Sampson, Tony: "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong." in Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/lugo/
- Smith, Greg M.: "Computer Games Have Words, Too: Dialogue Conventions in Final Fantasy." in Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/smith/
- Squire, Kurt: "Cultural Framing of Computer/Video Games." in Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/squire/
- Taylor, Laurie: "When Seams Fall Apart: Video Game Space and the Player." in Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/taylor/
- Van Looy, Jan: "Uneasy lies the head that wears a crown: interactivity and signification in Head Over Heels." in Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/vanlooy/
- Walther, Bo Kampmann: "Playing and Gaming: Reflections and Classifications." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/walther/
- Wright, Talmadge: "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike." in Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/wright/