Game Studies Archive
Past issues
Past issues of Game Studies:
- Volume 1, issue 1, July 2001
 - Volume 2, issue 1, July 2002
 - Volume 2, issue 2, December 2002
 - Volume 3, issue 1, May 2003
 - Volume 3, issue 2, December 2003
 - Volume 4, issue 1, July 2004
 - Volume 5, issue 1, October 2005
 - Volume 6, issue 1, December 2006
 - Volume 7, issue 1, August 2007
 - Volume 8, issue 1, September 2008
 - Volume 8, issue 2, December 2008
 - Volume 9, issue 1, April 2009
 - Volume 9, issue 2, November 2009
 - Volume 10, issue 1, April 2010
 - Volume 11, issue 1, February 2011
 - Volume 11, issue 2, May 2011
 - Volume 11, issue 3, December 2011
 - Volume 12, issue 1, September 2012
 - Volume 12, issue 2, December 2012
 - Volume 13, issue 1, September 2013
 - Volume 13, issue 2, December 2013
 - Volume 14, issue 1, August 2014
 - Volume 14, issue 2, December 2014
 - Volume 15, issue 1, July 2015
 - Volume 15, issue 2, December 2015
 - Volume 16, issue 1, October 2016
 - Volume 16, issue 2, December 2016
 - Volume 17, issue 1, July 2017
 - Volume 17, issue 2, December 2017
 - Volume 18, issue 1, April 2018
 - Volume 18, issue 2, September 2018
 - Volume 18, issue 3, December 2018
 - Volume 19, issue 1, May 2019
 - Volume 19, issue 2, October 2019
 - Volume 19, issue 3, December 2019
 - Volume 20, issue 1, February 2020
 - Volume 20, issue 2, June 2020
 - Volume 20, issue 3, September 2020
 - Volume 20, issue 4, December 2020
 - Volume 21, issue 1, May 2021
 - Volume 21, issue 2, July 2021
 - Volume 21, issue 3, September 2021
 - Volume 21, issue 4, December 2021
 - Volume 22, issue 1, March 2022
 - Volume 22, issue 2, April 2022
 - Volume 22, issue 3, August 2022
 - Volume 23, issue 1, March 2023
 - Volume 23, issue 2, July 2023
 - Volume 23, issue 3, December 2023
 - Volume 24, issue 1, April 2024
 - Volume 24, issue 2, July 2024
 - Volume 24, issue 3, September 2024
 - Volume 24, issue 4, December 2024
 - Volume 25, issue 1, March 2025
 - Volume 25, issue 2, July 2025
 - Volume 25, issue 3, October 2025
 
Alphabetical list of authors and their articles:
- Jakobsson & Sotamaa Guest Editors -
 - "Call For Papers - Game Studies Special Issue: “Game Reward Systems”"
 - Game Studies, Volume 10, issue 1
 - URI: https://gamestudies.org/1001/articles/cfp_game_reward_systems
 - '22 GAP
 - "Call for Papers: Game Analysis Perspectives (GAP)"
 - Game Studies, Volume 21, issue 3
 - URI: https://gamestudies.org/2103/articles/cfp_game_analysis_perspectives
 - 22-01 Anonymous
 - "Reverse Engineering North Korea's Gaming Economy: Intellectual Property, Microtransactions, and Censorship"
 - Game Studies, Volume 22, issue 1
 - URI: https://gamestudies.org/2201/articles/anonymous
 - Aarseth Espen, Jørgensen Ida Katherine Hammeleff
 - "Game Analysis Reloaded"
 - Game Studies, Volume 22, issue 2
 - URI: https://gamestudies.org/2202/articles/gap_editorial_jorgensen_aarseth
 - Aarseth Espen
 - "Game History: A special issue"
 - Game Studies, Volume 13, issue 2
 - URI: https://gamestudies.org/1302/articles/eaarseth
 - Aarseth Espen
 - "Meta-Game Studies"
 - Game Studies, Volume 15, issue 1
 - URI: https://gamestudies.org/1501/articles/editorial
 - Aarseth Espen
 - "The Battle for Open Access Publishing - And how it affects YOU"
 - Game Studies, Volume 16, issue 1
 - URI: https://gamestudies.org/1601/articles/oa
 - Aarseth Espen
 - "Just Games"
 - Game Studies, Volume 17, issue 1
 - URI: https://gamestudies.org/1701/articles/justgames
 - Aarseth Espen
 - "Game Studies: How to play -- Ten play-tips for the aspiring game-studies scholar"
 - Game Studies, Volume 19, issue 2
 - URI: https://gamestudies.org/1902/articles/howtoplay
 - Aarseth Espen
 - "Two Decades of Game Studies"
 - Game Studies, Volume 21, issue 1
 - URI: https://gamestudies.org/2101/articles/aarseth_anniversary
 - Aarseth Espen
 - "Computer Game Studies, Year One."
 - Game Studies, Volume 1, issue 1.
 - URI: https://www.gamestudies.org/0101/editorial.html
 - Aarseth Espen
 - "The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?"
 - Game Studies, Volume 2, issue 1.
 - URI: https://www.gamestudies.org/0102/editorial.html
 - Adams Meghan Blythe, Rambukkana Nathan
 - "“Why do I have to make a choice? Maybe the three of us could, uh...”: Non-Monogamy in Videogame Narratives"
 - Game Studies, Volume 18, issue 2
 - URI: https://gamestudies.org/1802/articles/adams_rambukkana
 - Akerman Anna, Drell Jordana, Bryant J. Alison
 - "Diminutive Subjects, Design Strategy, and Driving Sales: Preschoolers and the Nintendo DS"
 - Game Studies, Volume 10, issue 1
 - URI: https://gamestudies.org/1001/articles/bryant_akerman_drell
 - Akser Murat, Dixon Brian, Meakin Eoghain
 - "Playing Games with Gadamer: Language for the Player and Protagonist’s Interpretive Journey"
 - Game Studies, Volume 23, issue 3
 - URI: https://gamestudies.org/2303/articles/meakin_dixon_akser
 - Alloway Tracy Packiam, Carpenter Rachel
 - "“Gotta Catch ‘Em All” - Can Playing Pokémon Go Influence Mood and Empathy?"
 - Game Studies, Volume 19, issue 2
 - URI: https://gamestudies.org/1902/articles/allowaycarpenter
 - Andersen Carrie
 - "“There Has To Be More To It”: Diegetic Violence and the Uncertainty of President Kennedy’s Death"
 - Game Studies, Volume 15, issue 2
 - URI: https://gamestudies.org/1502/articles/andersen
 - Arjoranta Jonne
 - "Game Definitions: A Wittgensteinian Approach"
 - Game Studies, Volume 14, issue 1
 - URI: https://gamestudies.org/1401/articles/arjoranta
 - Arjoranta Jonne
 - "How are Games Interpreted? Hermeneutics for Game Studies"
 - Game Studies, Volume 22, issue 3
 - URI: https://gamestudies.org/2203/articles/arjoranta_how_are_games_interpreted
 - Arnseth Hans Christian
 - "Learning to Play or Playing to Learn - A Critical Account of the Models of Communication Informing Educational Research on Computer Gameplay"
 - Game Studies, Volume 6, issue 1
 - URI: https://gamestudies.org/0601/articles/arnseth
 - Austin Jodie
 - "“The hardest battles are fought in the mind”: Representations of Mental Illness in Ninja Theory’s Hellblade: Senua’s Sacrifice"
 - Game Studies, Volume 21, issue 4
 - URI: https://gamestudies.org/2104/articles/austin
 - Aycock John, Finn Patrick
 - "Uncivil Engineering: A Textual Divide in Game Studies"
 - Game Studies, Volume 19, issue 3
 - URI: https://gamestudies.org/1903/articles/aycockfinn
 - Bacalja Alexander
 - "“It’s got that power over you”: Negotiating Projective Identities in the English Classroom"
 - Game Studies, Volume 20, issue 2
 - URI: https://gamestudies.org/2002/articles/bacalja
 - Backe Hans-Joachim
 - "A Review of Jørgensen's "Gameworld Interfaces""
 - Game Studies, Volume 15, issue 1
 - URI: https://gamestudies.org/1501/articles/backe
 - Backe Hans-Joachim
 - "Between “Games as Media” and “Interactive Games”"
 - Game Studies, Volume 17, issue 2
 - URI: https://gamestudies.org/1702/articles/review_backe
 - Backe Hans-Joachim
 - "“Deathloop”: the Meta(modern) Immersive Simulation Game"
 - Game Studies, Volume 22, issue 2
 - URI: https://gamestudies.org/2202/articles/gap_backe
 - Bahia Ana
 - "Why Flash Games Still Matter: Re-signifying Minor Platform Creators in Videogame History "
 - Game Studies, Volume 25, issue 3
 - URI: https://gamestudies.org/2503/articles/bahia
 - Baird Kirsty, Hall Richard
 - "Improving Computer Game Narrative Using Polti Ratios"
 - Game Studies, Volume 8, issue 1
 - URI: https://gamestudies.org/0801/articles/hall_baird
 - Bakkerud Frederik
 - "The Ontology of Game Spatiality"
 - Game Studies, Volume 23, issue 3
 - URI: https://gamestudies.org/2303/articles/bakkerud
 - Banfi Ryan
 - "Ellie’s Journal: Para-Narratives in The Last of Us Part II "
 - Game Studies, Volume 22, issue 3
 - URI: https://gamestudies.org/2203/articles/banfi
 - Banks Jaime, Cole John G.
 - "Diversion Drives and Superlative Soldiers: Gaming as Coping Practice among Military Personnel and Veterans"
 - Game Studies, Volume 16, issue 2
 - URI: https://gamestudies.org/1602/articles/blankscole
 - Bartle Richard
 - "A "Digital Culture, Play and Identity: A World of Warcraft Reader" Reader"
 - Game Studies, Volume 10, issue 1
 - URI: https://gamestudies.org/1001/articles/bartle
 - Barton Matt
 - "How’s the Weather: Simulating Weather in Virtual Environments"
 - Game Studies, Volume 8, issue 1
 - URI: https://gamestudies.org/0801/articles/barton
 - Bello Robson
 - "Pastiche and Parody in Red Dead Redemption and Red Dead Redemption II"
 - Game Studies, Volume 24, issue 3
 - URI: https://gamestudies.org/2403/articles/bello
 - Berge PS, Britt Rebecca K
 - "Dance With Me, Claude: Creators, Catalyzers and Canonizers in the Fire Emblem: Three Houses Slash-Ship Fandom"
 - Game Studies, Volume 21, issue 4
 - URI: https://gamestudies.org/2104/articles/berge_britt
 - Björk Staffan
 - "Not a Casual Review: Reading Jesper Juul’s A Casual Revolution"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/bjork
 - Björk Staffan
 - "Best Before: The Red Queen Dilemma of Preserving Video Games?"
 - Game Studies, Volume 12, issue 2
 - URI: https://gamestudies.org/1202/articles/bjork_book_review
 - Bjørkelo Kristian A.
 - "“Elves are Jews with Pointy Ears and Gay Magic”: White Nationalist Readings of The Elder Scrolls V: Skyrim"
 - Game Studies, Volume 20, issue 3
 - URI: https://gamestudies.org/2003/articles/bjorkelo
 - Blomberg Johan
 - "The Semiotics of the Game Controller"
 - Game Studies, Volume 18, issue 2
 - URI: https://gamestudies.org/1802/articles/blomberg
 - Bogost Ian
 - "Pretty Hate Machines: A Review of Gameplay Mode"
 - Game Studies, Volume 12, issue 1
 - URI: https://gamestudies.org/1201/articles/bogost_book_review
 - Bonello Rutter Giappone Krista
 - "Self-Reflexivity and Humor in Adventure Games"
 - Game Studies, Volume 15, issue 1
 - URI: https://gamestudies.org/1501/articles/bonello_k
 - Boria Eric
 - "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
 - Game Studies, Volume 2, issue 2.
 - URI: https://www.gamestudies.org/0202/wright/
 - Breidenbach Paul
 - "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
 - Game Studies, Volume 2, issue 2.
 - URI: https://www.gamestudies.org/0202/wright/
 - Brierley-Beare Amy
 - "The Language of Digital Love: Introducing a Taxonomy of Romance for the AAA Game"
 - Game Studies, Volume 25, issue 2
 - URI: https://gamestudies.org/2502/articles/brierleybeare
 - Bringsjord Selmer
 - "Is It Possible to Build Dramatically Compelling Interactive Digital Entertainment?"
 - Game Studies, Volume 1, issue 1.
 - URI: https://www.gamestudies.org/0101/bringsjord/
 - Brown Logan
 - "“The Mythical Mass Market”: Design, Habit and the Invention of the American Mobile Gamer"
 - Game Studies, Volume 24, issue 2
 - URI: https://gamestudies.org/2402/articles/brown
 - Bruckman Amy, Zagal José P.
 - "Novices, Gamers, and Scholars: Exploring the Challenges of Teaching About Games"
 - Game Studies, Volume 8, issue 2
 - URI: https://gamestudies.org/0802/articles/zagal_bruckman
 - Bryce Joanne
 - "Guest Editorial."
 - Game Studies, Volume 3, issue 1.
 - URI: https://www.gamestudies.org/0301/editorial/
 - Burgess Jacqueline, Jones Christian
 - "“I Harbour Strong Feelings for Tali Despite Her Being a Fictional Character”: Investigating Videogame Players’ Emotional Attachments to Non-Player Characters"
 - Game Studies, Volume 20, issue 1
 - URI: https://gamestudies.org/2001/articles/burgessjones
 - Burke Timothy
 - "Can A Table Stand On One Leg? Critical and Ludological Thoughts on Star Wars: Galaxies"
 - Game Studies, Volume 5, issue 1.
 - URI: https://www.gamestudies.org/0501/burke/
 - Burrell-Kim Danielle
 - "“Stuttering Matt”: Linguistic ableism and the mockery of speech impediments in video games"
 - Game Studies, Volume 23, issue 2
 - URI: https://gamestudies.org/2302/articles/burrellkim
 - Burton Adrianna, Dennin Kimberly
 - "Experiential Play as an Analytical Framework: Empathetic and Grating Queerness in The Last of Us Part II"
 - Game Studies, Volume 23, issue 2
 - URI: https://gamestudies.org/2302/articles/denninburton
 - Callahan David
 - "Don't Fear the Reapers, Fear Multiculturalism: Canadian Contexts and Ethnic Elisions in Mass Effect"
 - Game Studies, Volume 19, issue 2
 - URI: https://gamestudies.org/1902/articles/davidcallahan
 - Caracciolo Marco
 - "Animal Mayhem Games and Nonhuman-Oriented Thinking"
 - Game Studies, Volume 21, issue 1
 - URI: https://gamestudies.org/2101/articles/caracciolo
 - Caracciolo Marco
 - "Radical Digital Fishing: From Minigames to Bad Environmentalism"
 - Game Studies, Volume 25, issue 2
 - URI: https://gamestudies.org/2502/articles/caracciolo_radical_digital_fishing
 - Cardona-Rivera Rogelio E., Debus Michael S., Zagal José P.
 - "A Typology of Imperative Game Goals"
 - Game Studies, Volume 20, issue 3
 - URI: https://gamestudies.org/2003/articles/debus_zagal_cardonarivera
 - Carr Diane
 - "Ability, Disability and Dead Space"
 - Game Studies, Volume 14, issue 2
 - URI: https://gamestudies.org/1402/articles/carr
 - Carr Diane
 - "Play Dead: Genre and Affect in Silent Hill and Planescape Torment."
 - Game Studies, Volume 3, issue 1.
 - URI: https://www.gamestudies.org/0301/carr/
 - Cartlidge James
 - "Genre, Prototype Theory and the Berlin Interpretation of Roguelikes"
 - Game Studies, Volume 24, issue 3
 - URI: https://gamestudies.org/2403/articles/cartlidge
 - Castronova Edward
 - "On Virtual Economies." in Game Studies, Volume 3, issue 2.
 - URI: https://www.gamestudies.org/0302/castronova/
 - Chapman Adam
 - "It’s Hard to Play in the Trenches: World War I, Collective Memory and Videogames"
 - Game Studies, Volume 16, issue 2
 - URI: https://gamestudies.org/1602/articles/chapman
 - Collins Karen, Wharton Alexander
 - "Subjective Measures of the Influence of Music Customization on the Video Game Play Experience: A Pilot Study"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/wharton_collins
 - Collins Karen
 - "Game Sound in the Mechanical Arcades: An Audio Archaeology "
 - Game Studies, Volume 16, issue 1
 - URI: https://gamestudies.org/1601/articles/collins
 - Condis Megan
 - "Sorry, Wrong Apocalypse: Horizon Zero Dawn, Heaven’s Vault, and the Ecocritical Videogame"
 - Game Studies, Volume 20, issue 3
 - URI: https://gamestudies.org/2003/articles/condis
 - Consalvo Mia, Begy Jason
 - "Achievements, Motivations and Rewards in Faunasphere"
 - Game Studies, Volume 11, issue 1
 - URI: https://gamestudies.org/1101/articles/begy_consalvo
 - Consalvo Mia, Dutton Nathan
 - "Game analysis: Developing a methodological toolkit for the qualitative study of games"
 - Game Studies, Volume 6, issue 1
 - URI: https://gamestudies.org/0601/articles/consalvo_dutton
 - Conway Steven
 - "Loops, Spirals, Kennings: Metamodernism in Alan Wake 2"
 - Game Studies, Volume 24, issue 4
 - URI: https://gamestudies.org/2404/articles/conway
 - Cooke Laquana, Hubbell Gaines S.
 - "Working Out Memory with a Medal of Honor Complex "
 - Game Studies, Volume 15, issue 2
 - URI: https://gamestudies.org/1502/articles/cookehubbell
 - Cover Rob
 - "Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth"
 - Game Studies, Volume 6, issue 1
 - URI: https://gamestudies.org/0601/articles/cover
 - Daniel Jr. Emory, Perreault Gregory P. , Tham Samuel M.
 - "The Gamification of Gambling: A case study of the mobile game Final Fantasy Brave Exvius"
 - Game Studies, Volume 21, issue 2
 - URI: https://gamestudies.org/2102/articles/perreault_daniel_tham
 - Davis John P., Steury Keith, Pagulayan Randy
 - "A survey method for assessing perceptions of a game: The consumer playtest in game design"
 - Game Studies, Volume 5, issue 1.
 - URI: https://www.gamestudies.org/0501/davis_steury_pagulayan/
 - De Paoli Stefano
 - "Automatic-Play and Player Deskilling in MMORPGs"
 - Game Studies, Volume 13, issue 1
 - URI: https://gamestudies.org/1301/articles/depaoli_automatic_play
 - Deen Phillip D.
 - "Interactivity, Inhabitation and Pragmatist Aesthetics"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/deen
 - Deslauriers Patrick, Iseut Lafrance St-Martin Laura, Bonenfant Maude
 - "Assessing Toxic Behaviour in Dead by Daylight : Perceptions and Factors of Toxicity According to the Game’s Official Subreddit Contributors"
 - Game Studies, Volume 20, issue 4
 - URI: https://gamestudies.org/2004/articles/deslauriers_iseutlafrancestmartin_bonenfant
 - Deslongchamps-Gagnon Maxime
 - "Structuring, Communicating, and Engaging Values in Games"
 - Game Studies, Volume 17, issue 2
 - URI: https://gamestudies.org/1702/articles/review_deslongchamps_gagnon
 - Deterding Sebastian
 - "A Manifesto, With Footnotes. A Review of Miguel Sicart’s “Play Matters”"
 - Game Studies, Volume 15, issue 1
 - URI: https://gamestudies.org/1501/articles/deterding_s
 - Dor Simon
 - "The Heuristic Circle of Real-Time Strategy Process: A StarCraft: Brood War Case Study"
 - Game Studies, Volume 14, issue 1
 - URI: https://gamestudies.org/1401/articles/dor
 - Dor Simon
 - "Strategy in Games or Strategy Games: Dictionary and Encyclopaedic Definitions for Game Studies"
 - Game Studies, Volume 18, issue 1
 - URI: https://gamestudies.org/1801/articles/simon_dor
 - Dormans Joris
 - "On the Role of the Die: A brief ludologic study of pen-and-paper roleplaying games and their rules"
 - Game Studies, Volume 6, issue 1
 - URI: https://gamestudies.org/0601/articles/dormans
 - Dudek Bartosz
 - "A Sense of Fear and Anxiety in Digital Games: An Analysis of Cognitive Stimuli in Slender -- The Eight Pages"
 - Game Studies, Volume 21, issue 2
 - URI: https://gamestudies.org/2102/articles/dudek
 - Dwyer Lyne
 - "Sex and the City: A Sonic Analysis of Sex Work and Socioeconomic Class in Watch_Dogs 2"
 - Game Studies, Volume 22, issue 2
 - URI: https://gamestudies.org/2202/articles/gap_dwyer
 - Dym Brianna, Fiesler Casey, Brubaker Jed
 - "“theyre all trans sharon”: Authoring Gender in Video Game Fan Fiction"
 - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/brubaker_dym_fiesler
 - Eklund Lina, Foka Anna, Vekselius Johan
 - "Playing with Gender: Women in Assassin's Creed Odyssey"
 - Game Studies, Volume 24, issue 2
 - URI: https://gamestudies.org/2402/articles/eklund_foka_vekselius
 - Elliott David, Williams Paul, Eidels Ami, Nesbitt Keith V.
 - "Balancing Risk and Reward to Develop an Optimal Hot-Hand Game"
 - Game Studies, Volume 11, issue 1
 - URI: https://gamestudies.org/1101/articles/williams_nesbitt_eidels_elliott
 - Engelbrecht Janine
 - "The New Lara Phenomenon: A Postfeminist Analysis of Rise of the Tomb Raider"
 - Game Studies, Volume 20, issue 3
 - URI: https://gamestudies.org/2003/articles/engelbrecht
 - Ermi Laura, Mäyrä Frans
 - "Player-Centred Game Design: Experiences in Using Scenario Study to Inform Mobile Game Design"
 - Game Studies, Volume 5, issue 1.
 - URI: https://www.gamestudies.org/0501/ermi_mayra/
 - Eskelinen Markku
 - "The Gaming Situation."
 - Game Studies, Volume 1, issue 1.
 - URI: https://www.gamestudies.org/0101/eskelinen/
 - Esplin Bruce, Conway Steven, Moeller Ryan M.
 - "Cheesers, Pullers, and Glitchers: The Rhetoric of Sportsmanship and the Discourse of Online Sports Gamers"
 - Game Studies, Volume 9, issue 2
 - URI: https://gamestudies.org/0902/articles/moeller_esplin_conway
 - Evans Chaz
 - "Bewildered by the Apparatus: Toward Opacity in Video Game Production"
 - Game Studies, Volume 25, issue 1
 - URI: https://gamestudies.org/2501/articles/chaz_evans
 - Evans Monica
 - "Too Afraid to Go Deeper: Creating Pervasive Dread Through Blended Design Structures in Subnautica and Subnautica: Below Zero"
 - Game Studies, Volume 24, issue 4
 - URI: https://gamestudies.org/2404/articles/evans
 - Farber Matthew, Schrier Karen
 - "Beyond Winning: A Situational Analysis of Two Digital Autobiographical Games"
 - Game Studies, Volume 21, issue 4
 - URI: https://gamestudies.org/2104/articles/farber_schrier
 - Felczak Mateusz
 - "Dungeon Pirates of the Postcolonial Seas. Domination, Necropolitics, Subsumption and Critical Play in Pillars of Eternity 2: Deadfire"
 - Game Studies, Volume 20, issue 4
 - URI: https://gamestudies.org/2004/articles/felczak
 - Felczak Mateusz
 - "The “Git Gud” Fallacy: Challenge and Difficulty in Elden Ring"
 - Game Studies, Volume 25, issue 1
 - URI: https://gamestudies.org/2501/articles/mateusz_felczak
 - Fiorilli Patrick
 - "Meet the New Boss, Same as the Old Gods: Reading Night in the Woods through Mark Fisher"
 - Game Studies, Volume 22, issue 1
 - URI: https://gamestudies.org/2201/articles/fiorilli
 - Fizek Sonia
 - "Through the Ludic Glass: Making Sense of Video Games as Algorithmic Spectacles"
 - Game Studies, Volume 22, issue 2
 - URI: https://gamestudies.org/2202/articles/gap_fizek
 - Fontolan Marina, da Costa Janaina Pamplona, Malazita James
 - "Language, Identity and Games: Discussing the Role of Players in Videogame Localization"
 - Game Studies, Volume 22, issue 3
 - URI: https://gamestudies.org/2203/articles/fontolan_malazita_dacosta
 - Ford Dom
 - "“eXplore, eXpand, eXploit, eXterminate”: Affective Writing of Postcolonial History and Education in Civilization V "
 - Game Studies, Volume 16, issue 2
 - URI: https://gamestudies.org/1602/articles/ford
 - Ford Dom
 - "The Haunting of Ancient Societies in the Mass Effect Trilogy and The Legend of Zelda: Breath of the Wild"
 - Game Studies, Volume 21, issue 4
 - URI: https://gamestudies.org/2104/articles/dom_ford
 - Frasca Gonzalo
 - "De Koven’s “The Well-Played Game”"
 - Game Studies, Volume 14, issue 2
 - URI: https://gamestudies.org/1402/articles/bookreview_of_dekoven_by_frasca
 - Frasca Gonzalo
 - "Grandmothers are cooler than trolls: Review of The Sims."
 - Game Studies, Volume 1, issue 1.
 - URI: https://www.gamestudies.org/0101/frasca/
 - Frasca Gonzalo
 - "Sim Sin City: Regarding Grand Theft Auto 3."
 - Game Studies, Volume 3, issue 2.
 - URI: https://www.gamestudies.org/0302/frasca/
 - Freedman Eric
 - "Engineering Queerness in the Game Development Pipeline"
 - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/ericfreedman
 - Fromme Johannes
 - "Computer Games as a Part of Children's Culture." in Game Studies, Volume 3, issue 1.
 - URI: https://www.gamestudies.org/0301/fromme/
 - Galbraith Patrick W.
 - "Bishōjo Games: ‘Techno-Intimacy’ and the Virtually Human in Japan"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/galbraith
 - Gallagher Rob
 - "Minecrafting Masculinities: Gamer Dads, Queer Childhoods and Father-Son Gameplay in A Boy Made of Blocks"
 - Game Studies, Volume 18, issue 2
 - URI: https://gamestudies.org/1802/articles/gallagher
 - Galloway Alexander R.
 - "Social Realism in Gaming"
 - Game Studies, Volume 4, issue 1.
 - URI: https://www.gamestudies.org/0401/galloway/
 - Gazzard Alison
 - "Unlocking the Gameworld: The Rewards of Space and Time in Videogames"
 - Game Studies, Volume 11, issue 1
 - URI: https://gamestudies.org/1101/articles/gazzard_alison
 - Gazzard Alison
 - "The Platform and the Player: exploring the (hi)stories of Elite"
 - Game Studies, Volume 13, issue 2
 - URI: https://gamestudies.org/1302/articles/agazzard
 - Ghys Tuur
 - "Technology Trees: Freedom and Determinism in Historical Strategy Games"
 - Game Studies, Volume 12, issue 1
 - URI: https://gamestudies.org/1201/articles/tuur_ghys
 - Gibbons William
 - "Wrap Your Troubles in Dreams: Popular Music, Narrative, and Dystopia in Bioshock"
 - Game Studies, Volume 11, issue 3
 - URI: https://gamestudies.org/1103/articles/gibbons
 - Gibbs Martin, Carter Marcus, Arnold Michael
 - "The Demarcation Problem in Multiplayer Games: Boundary-Work in EVE Online's eSport"
 - Game Studies, Volume 15, issue 1
 - URI: https://gamestudies.org/1501/articles/carter
 - Gingold Chaim
 - "What WarioWare can teach us about Game Design"
 - Game Studies, Volume 5, issue 1.
 - URI: https://www.gamestudies.org/0501/gingold/
 - Goetz Christopher
 - "Coin of Another Realm: Gaming’s Queer Economy"
 - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/goetz
 - Goggin Joyce
 - "Review of Karlsen's A World of Excesses: On-line Games and Excessive Playing"
 - Game Studies, Volume 14, issue 2
 - URI: https://gamestudies.org/1402/articles/bookreview_of_karlsen_by_goggin
 - Gouglas Sean, Burden Michael
 - "The Algorithmic Experience: Portal as Art"
 - Game Studies, Volume 12, issue 2
 - URI: https://gamestudies.org/1202/articles/the_algorithmic_experience
 - Grabarczyk Paweł , Garda Maria B.
 - "Is Every Indie Game Independent? Towards the Concept of Independent Game"
 - Game Studies, Volume 16, issue 1
 - URI: https://gamestudies.org/1601/articles/gardagrabarczyk
 - Grabarczyk Paweł
 - "SNES - Not so super after all"
 - Game Studies, Volume 18, issue 1
 - URI: https://gamestudies.org/1801/articles/review_grabarczyk
 - Grau de Pablos Tomás
 - "Between Indie and Doujin: The creation of the Japanese indie"
 - Game Studies, Volume 24, issue 3
 - URI: https://gamestudies.org/2403/articles/grau_de_pablos
 - Griebel Thaddeus
 - "Self-Portrayal in a Simulated Life: Projecting Personality and Values in The Sims 2"
 - Game Studies, Volume 6, issue 1
 - URI: https://gamestudies.org/0601/articles/griebel
 - Grünvogel Stefan M.
 - "Formal Models and Game Design"
 - Game Studies, Volume 5, issue 1.
 - URI: https://www.gamestudies.org/0501/gruenvogel/
 - Guanio-Uluru Lykke
 - "War, Games, and the Ethics of Fiction"
 - Game Studies, Volume 16, issue 2
 - URI: https://gamestudies.org/1602/articles/guanio
 - Guins Raiford
 - "A Voice From the Electronic Grotto: A re-view of Martin Amis’s Invasion of the Space Invaders."
 - Game Studies, Volume 13, issue 2
 - URI: https://gamestudies.org/1302/articles/guins_book_review
 - Hall DA
 - "“As of today, your name is Ahab”: Generic Critique as Reparative Praxis in Metal Gear Solid V: The Phantom Pain"
 - Game Studies, Volume 25, issue 3
 - URI: https://gamestudies.org/2503/articles/da_hall
 - Ham Ethan
 - "Rarity and Power: Balance in Collectible Object Games"
 - Game Studies, Volume 10, issue 1
 - URI: https://gamestudies.org/1001/articles/ham
 - Hamilton Howard J., Hepting Daryl, Verlysdonk Victoria, Targett Sean
 - "A Study of User Interface Modifications in World of Warcraft"
 - Game Studies, Volume 12, issue 2
 - URI: https://gamestudies.org/1202/articles/ui_mod_in_wow
 - Hammar Emil Lundedal
 - "Playing Virtual Jim Crow in Mafia III - Prosthetic Memory via Historical Digital Games and the Limits of Mass Culture"
 - Game Studies, Volume 20, issue 1
 - URI: https://gamestudies.org/2001/articles/hammar
 - Harkin Stephanie
 - "Liminal Rhetoric in Girlhood Games: Developmental Disruption in Night School Studio’s Oxenfree"
 - Game Studies, Volume 21, issue 3
 - URI: https://gamestudies.org/2103/articles/harkin
 - Harpold Terry
 - "Screw the Grue: Mediality, Metalepsis, Recapture"
 - Game Studies, Volume 7, issue 1
 - URI: https://gamestudies.org/0701/articles/harpold
 - Hart Casey
 - "Getting Into the Game: An Examination of Player Personality Projection in Videogame Avatars"
 - Game Studies, Volume 17, issue 2
 - URI: https://gamestudies.org/1702/articles/hart
 - Hartmann Tilo
 - "The “Moral Disengagement in Violent Videogames” Model"
 - Game Studies, Volume 17, issue 2
 - URI: https://gamestudies.org/1702/articles/hartmann
 - Harviainen J. Tuomas
 - "Review: Experimental Games: Critique, Play, and Design in the Age of Gamification"
 - Game Studies, Volume 23, issue 1
 - URI: https://gamestudies.org/2301/articles/harviainen_review
 - Haynes Cynthia
 - "Unplaying an Unreview of Critical Play"
 - Game Studies, Volume 10, issue 1
 - URI: https://gamestudies.org/1001/articles/haynes
 - Hayot Eric, Wesp Edward
 - "Special Issue - EQ: 10 Years Later"
 - Game Studies, Volume 9, issue 1
 - URI: https://gamestudies.org/0901/articles/hayot_wesp
 - Hayot Eric
 - "Interview with Chris Lena"
 - Game Studies, Volume 9, issue 1
 - URI: https://gamestudies.org/0901/articles/interview_lena
 - Healey Gareth
 - "Proving Grounds: Performing Masculine Identities in Call of Duty: Black Ops"
 - Game Studies, Volume 16, issue 2
 - URI: https://gamestudies.org/1602/articles/healey
 - Heritage Frazer
 - "Applying corpus linguistics to videogame data: Exploring the representation of gender in videogames at a lexical level"
 - Game Studies, Volume 20, issue 3
 - URI: https://gamestudies.org/2003/articles/heritage_frazer
 - Hitchens Michael
 - "A Survey of First-person Shooters and their Avatars"
 - Game Studies, Volume 11, issue 3
 - URI: https://gamestudies.org/1103/articles/michael_hitchens
 - Hjorth Larissa
 - "Raising The Stakes: E-Sports and The Professionalization of Gaming"
 - Game Studies, Volume 13, issue 1
 - URI: https://gamestudies.org/1301/articles/hjorth_raising_the_stakes_review
 - Holl Elisabeth, Melzer André, Wagener Gary Lee
 - "Do Gender Stereotypes Affect Gaming Performance? Testing the Stereotype Threat Effect in Video Games"
 - Game Studies, Volume 24, issue 2
 - URI: https://gamestudies.org/2402/articles/holl_wagener_melzer
 - Horrigan Matthew
 - "The Liminoid in Single-Player Videogaming: A Critical and Collaborative Response to Recent Work on Liminality and Ritual"
 - Game Studies, Volume 21, issue 2
 - URI: https://gamestudies.org/2102/articles/horrigan
 - Humphreys Sal
 - "Norrath: New Forms, Old Institutions"
 - Game Studies, Volume 9, issue 1
 - URI: https://gamestudies.org/0901/articles/humphreys
 - Hutchinson Rachael
 - "Observant Play: Colonial Ideology in The Legend of Zelda: Breath of the Wild"
 - Game Studies, Volume 21, issue 3
 - URI: https://gamestudies.org/2103/articles/hutchinson
 - Hutchison Andrew
 - "Making the Water Move: Techno-Historic Limits in the Game Aesthetics of Myst and Doom"
 - Game Studies, Volume 8, issue 1
 - URI: https://gamestudies.org/0801/articles/hutch
 - Höglund Johan
 - "Electronic Empire: Orientalism Revisited in the Military Shooter"
 - Game Studies, Volume 8, issue 1
 - URI: https://gamestudies.org/0801/articles/hoeglund
 - Höglund Johan
 - "Magic Nodes and Proleptic Warfare in the Multiplayer Component of Battlefield 3"
 - Game Studies, Volume 14, issue 1
 - URI: https://gamestudies.org/1401/articles/jhoeglund
 - Iantorno Michael, Custodio Alex
 - "Unexceptional Consoles"
 - Game Studies, Volume 23, issue 3
 - URI: https://gamestudies.org/2303/articles/custodioiantorno
 - Iversen Sara Mosberg
 - "In the Double Grip of the Game: Challenge and Fallout 3 "
 - Game Studies, Volume 12, issue 2
 - URI: https://gamestudies.org/1202/articles/in_the_double_grip_of_the_game
 - Jakobsson Mikael, Sotamaa Olli
 - "Special Issue - Game Reward Systems"
 - Game Studies, Volume 11, issue 1
 - URI: https://gamestudies.org/1101/articles/editorial_game_reward_systems
 - Jakobsson Mikael
 - "The Achievement Machine: Understanding Xbox 360 Achievements in Gaming Practices"
 - Game Studies, Volume 11, issue 1
 - URI: https://gamestudies.org/1101/articles/jakobsson
 - James Eric Andrew
 - "Queer Easter Eggs and their Hierarchies of Play"
 - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/james
 - Janik Justyna
 - "Negotiating Textures of Digital Play: Gameplay and the Production of Space"
 - Game Studies, Volume 20, issue 4
 - URI: https://gamestudies.org/2004/articles/janik
 - Jankowski Filip
 - "Beyond the French Touch: The Contestataire Moment in French Adventure Digital Games (1984-1990)"
 - Game Studies, Volume 21, issue 1
 - URI: https://gamestudies.org/2101/articles/jankowski
 - Järvinen Aki
 - "Halo and the Anatomy of the FPS: Review of Halo."
 - Game Studies, Volume 2, issue 1.
 - URI: https://www.gamestudies.org/0102/jarvinen/
 - Järvinen Aki
 - "A Meaningful Read: Rules of Play reviewed"
 - Game Studies, Volume 4, issue 1.
 - URI: https://www.gamestudies.org/0401/jarvinen/
 - Jaćević Milan
 - "Play Your Own Way: Ludic Habitus and the Subfields of Digital Gaming Practice"
 - Game Studies, Volume 22, issue 1
 - URI: https://gamestudies.org/2201/articles/jacevic
 - Jerreat-Poole Adan
 - "Sick, Slow, Cyborg: Crip Futurity in Mass Effect"
 - Game Studies, Volume 20, issue 1
 - URI: https://gamestudies.org/2001/articles/jerreatpoole
 - Jo Dongwon
 - ""Bursting Circuit Boards": Infrastructures and Technical Practices of Copying in Early Korean Video Game Industry"
 - Game Studies, Volume 20, issue 2
 - URI: https://gamestudies.org/2002/articles/jo
 - Juul Jesper
 - "The repeatedly lost art of studying games: Review of The Study of Games."
 - Game Studies, Volume 1, issue 1.
 - URI: https://www.gamestudies.org/0101/juul-review/
 - Juul Jesper
 - "Where the Action is"
 - Game Studies, Volume 5, issue 1.
 - URI: https://www.gamestudies.org/0501/editorial/
 - Jørgensen Kristine
 - "Audio and Gameplay: An Analysis of PvP Battlegrounds in World of Warcraft"
 - Game Studies, Volume 8, issue 2
 - URI: https://gamestudies.org/0802/articles/jorgensen
 - Jørgensen Kristine
 - "Sound in a Participatory Culture"
 - Game Studies, Volume 14, issue 1
 - URI: https://gamestudies.org/1401/articles/kjorgensen
 - Jørgensen Kristine
 - "The Positive Discomfort of Spec Ops: The Line"
 - Game Studies, Volume 16, issue 2
 - URI: https://gamestudies.org/1602/articles/jorgensenkristine
 - Kagen Melissa
 - "Walking, Talking and Playing with Masculinities in Firewatch"
 - Game Studies, Volume 18, issue 2
 - URI: https://gamestudies.org/1802/articles/kagen
 - Kalmanlehto Johan
 - "Playstyles in Signalis: Style as an Aesthetic Habit"
 - Game Studies, Volume 25, issue 2
 - URI: https://gamestudies.org/2502/articles/kalmanlehto
 - Kampe Chris, Bell Kristina, Taylor Nicholas
 - "Me and Lee: Identification and the Play of Attraction in The Walking Dead"
 - Game Studies, Volume 15, issue 1
 - URI: https://gamestudies.org/1501/articles/taylor
 - Karhulahti Veli-Matti
 - "A Kinesthetic Theory of Videogames: Time-Critical Challenge and Aporetic Rhematic"
 - Game Studies, Volume 13, issue 1
 - URI: https://gamestudies.org/1301/articles/karhulahti_kinesthetic_theory_of_the_videogame
 - Karhulahti Veli-Matti
 - "Defining the Videogame"
 - Game Studies, Volume 15, issue 2
 - URI: https://gamestudies.org/1502/articles/karhulahti
 - Karhulahti Veli-Matti
 - "Book Review: John Sharp's Works of Game"
 - Game Studies, Volume 16, issue 1
 - URI: https://gamestudies.org/1601/articles/vmkar
 - Karlsen Faltin
 - "Quests in Context: A Comparative Analysis of Discworld and World of Warcraft"
 - Game Studies, Volume 8, issue 1
 - URI: https://gamestudies.org/0801/articles/karlsen
 - Kaufman Imo
 - "To the (fictional) concentration camp: Wrestling with Jewish Pain and Emptiness in Brenda Romero’s Train"
 - Game Studies, Volume 23, issue 1
 - URI: https://gamestudies.org/2301/articles/kaufman
 - Keever Justin
 - "Videogames and the Technicity of Ideology: The Case for Critique"
 - Game Studies, Volume 22, issue 2
 - URI: https://gamestudies.org/2202/articles/gap_keever
 - Kennedy Helen W.
 - "Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual Analysis."
 - Game Studies, Volume 2, issue 2.
 - URI: https://www.gamestudies.org/0202/kennedy/
 - Kirkpatrick Graeme
 - "Constitutive Tensions of Gaming’s Field: UK gaming magazines and the formation of gaming culture 1981-1995"
 - Game Studies, Volume 12, issue 1
 - URI: https://gamestudies.org/1201/articles/kirkpatrick
 - Klabbers Jan H.G.
 - "Tensions Between Meaning Construction and Persuasion in Games"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/klabbers_book_review
 - Klastrup Lisbeth
 - "The Worldness of EverQuest: Exploring a 21st Century Fiction"
 - Game Studies, Volume 9, issue 1
 - URI: https://gamestudies.org/0901/articles/klastrup
 - Klevjer Rune, Hovden Jan Fredrik
 - "The Structure of Videogame Preference"
 - Game Studies, Volume 17, issue 2
 - URI: https://gamestudies.org/1702/articles/klevjer_hovden
 - Klevjer Rune
 - "It’s Not the Violence, Stupid"
 - Game Studies, Volume 18, issue 1
 - URI: https://gamestudies.org/1801/articles/review_klevjer
 - Knutson Matt
 - "Backtrack, Pause, Rewind, Reset: Queering Chrononormativity in Gaming"
 - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/knutson
 - Kocurek Carly A.
 - "The Agony and the Exidy: A History of Video Game Violence and the Legacy of Death Race"
 - Game Studies, Volume 12, issue 1
 - URI: https://gamestudies.org/1201/articles/carly_kocurek
 - Kolo Castulus, Baur Timo
 - "Living a Virtual Life: Social Dynamics of Online Gaming"
 - Game Studies, Volume 4, issue 1.
 - URI: https://www.gamestudies.org/0401/kolo/
 - Kominiarczuk Mateusz, Waszkiewicz Agata
 - "Towards a Model of Objective-Based Reward Systems"
 - Game Studies, Volume 21, issue 1
 - URI: https://gamestudies.org/2101/articles/waszkiewicz_kominiarczuk
 - Konzack Lars
 - "The fun is back!"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/konzack
 - Koskimaa Raine
 - "Reading Processes: Groundwork for Software Studies"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/koskima
 - Koskimaa Raine
 - "Book Review: How Pac-Man Eats"
 - Game Studies, Volume 21, issue 4
 - URI: https://gamestudies.org/2104/articles/koskimaa_review
 - Krampe Theresa
 - "No Straight Answers: Queering Hegemonic Masculinity in BioWare’s Mass Effect"
 - Game Studies, Volume 18, issue 2
 - URI: https://gamestudies.org/1802/articles/krampe
 - Krichane Selim
 - "When Seeing is Playing: The History of the Videogame Camera"
 - Game Studies, Volume 21, issue 2
 - URI: https://gamestudies.org/2102/articles/krichane
 - Kücklich Julian
 - "Perspectives of Computer Game Philology." in Game Studies, Volume 3, issue 1.
 - URI: https://www.gamestudies.org/0301/kucklich/
 - Kultima Annakaisa
 - "Book Review: Game Production Studies"
 - Game Studies, Volume 21, issue 4
 - URI: https://gamestudies.org/2104/articles/kultima
 - Kłosiński Michał
 - "Digital Recycling: Retrotopia in representations of warships in World of Warships"
 - Game Studies, Volume 21, issue 3
 - URI: https://gamestudies.org/2103/articles/klosinski
 - Kłosiński Michał
 - "How to Interpret Digital Games? A Hermeneutic Guide in Ten Points, With References and Bibliography"
 - Game Studies, Volume 22, issue 2
 - URI: https://gamestudies.org/2202/articles/gap_klosinski
 - LaRell Anderson Sky
 - "Watching People Is Not a Game: Interactive Online Corporeality, Twitch.tv and Videogame Streams"
 - Game Studies, Volume 17, issue 1
 - URI: https://gamestudies.org/1701/articles/anderson
 - Lastowka Greg
 - "Planes of Power: EverQuest as Text, Game and Community"
 - Game Studies, Volume 9, issue 1
 - URI: https://gamestudies.org/0901/articles/lastowka
 - LeBlanc Amy
 - "Gothic Gaming: The Ill Body and the Haunted House in Kitty Horrorshow’s Anatomy"
 - Game Studies, Volume 24, issue 3
 - URI: https://gamestudies.org/2403/articles/leblanc
 - Lee Yu-Hao
 - "Older adults’ digital gameplay, social capital, social connectedness, and civic participation"
 - Game Studies, Volume 19, issue 1
 - URI: https://gamestudies.org/1901/articles/lee
 - Lee Shuen-shing
 - ""I Lose, Therefore I Think": A Search for Contemplation amid Wars of Push-Button Glare."
 - Game Studies, Volume 3, issue 2.
 - URI: https://www.gamestudies.org/0302/lee/
 - Lehdonvirta Vili
 - "Virtual Worlds Don't Exist: Questioning the Dichotomous Approach in MMO Studies"
 - Game Studies, Volume 10, issue 1
 - URI: https://gamestudies.org/1001/articles/lehdonvirta
 - Leino Olli Tapio
 - "What is Love?"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/leino
 - Leino Olli Tapio
 - "Death Loop as a Feature"
 - Game Studies, Volume 12, issue 2
 - URI: https://gamestudies.org/1202/articles/death_loop_as_a_feature
 - Liboriussen Bjarke, Martin Paul
 - "Regional Game Studies"
 - Game Studies, Volume 16, issue 1
 - URI: https://gamestudies.org/1601/articles/liboriussen
 - Liboriussen Bjarke
 - "Videogame Adaptations as Opportunities for Remembering Gameplay"
 - Game Studies, Volume 23, issue 1
 - URI: https://gamestudies.org/2301/articles/liboriussen_adaptations
 - Lindley Craig A.
 - "The Semiotics of Time Structure in Ludic Space As a Foundation for Analysis and Design"
 - Game Studies, Volume 5, issue 1.
 - URI: https://www.gamestudies.org/0501/lindley/
 - Lipkin Nadav D.
 - "The Indiepocalypse: the Political-Economy of Independent Game Development Labor in Contemporary Indie Markets"
 - Game Studies, Volume 19, issue 2
 - URI: https://gamestudies.org/1902/articles/lipkin
 - Lizardi Ryan
 - "Bioshock: Complex and Alternate Histories"
 - Game Studies, Volume 14, issue 1
 - URI: https://gamestudies.org/1401/articles/lizardi
 - Lobo Phillip
 - "Novel Subjects: Robinson Crusoe & Minecraft and the Production of Sovereign Selfhood"
 - Game Studies, Volume 19, issue 1
 - URI: https://gamestudies.org/1901/articles/lobo
 - Lossada Merlyn
 - "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
 - Game Studies, Volume 2, issue 2.
 - URI: https://www.gamestudies.org/0202/lugo/
 - Lowe Dunstan
 - "Review: Playing the Middle Ages: Pitfalls and Potential in Modern Games"
 - Game Studies, Volume 24, issue 2
 - URI: https://gamestudies.org/2402/articles/lowe_review
 - Lugo Jairo
 - "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
 - Game Studies, Volume 2, issue 2.
 - URI: https://www.gamestudies.org/0202/lugo/
 - MacCallum-Stewart Esther
 - "“Take That, Bitches!” Refiguring Lara Croft in Feminist Game Narratives"
 - Game Studies, Volume 14, issue 2
 - URI: https://gamestudies.org/1402/articles/maccallumstewart
 - MacCallum-Stewart Esther
 - "Shira Chess, Play Like a Feminist."
 - Game Studies, Volume 20, issue 4
 - URI: https://gamestudies.org/2004/articles/shirachess_review
 - Malazita James, Smith Gillian, Rouse Rebecca
 - "Disciplining Games"
 - Game Studies, Volume 24, issue 1
 - URI: https://gamestudies.org/2401/articles/malazita_rouse_smith
 - Malliet Steven, Vandewalle Alexander, Daneels Rowan, Dupont Bruno, Denoo Maarten
 - "The Digital Game Analysis Protocol (DiGAP): Introducing a Guide for Reflexive and Transparent Game Analyses"
 - Game Studies, Volume 22, issue 2
 - URI: https://gamestudies.org/2202/articles/gap_daneels_denoo_vandewalle_dupont_malliet
 - Malliet Steven
 - "Adapting the Principles of Ludology to the Method of Video Game Content Analysis"
 - Game Studies, Volume 7, issue 1
 - URI: https://gamestudies.org/0701/articles/malliet
 - Manninen Tony
 - "Interaction Forms and Communicative Actions in Multiplayer Games."
 - Game Studies, Volume 3, issue 1.
 - URI: https://www.gamestudies.org/0301/manninen/
 - Manninen Tony, Kujanpää Tomi
 - "The Hunt for Collaborative War Gaming - CASE: Battlefield 1942"
 - Game Studies, Volume 5, issue 1.
 - URI: https://www.gamestudies.org/0501/manninen_kujanpaa/
 - Marcotte Jess
 - "Queering Control(lers) Through Reflective Game Design Practices"
 - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/marcotte
 - Martin Paul
 - "The Pastoral and the Sublime in Elder Scrolls IV: Oblivion"
 - Game Studies, Volume 11, issue 3
 - URI: https://gamestudies.org/1103/articles/martin
 - Martin Paul
 - "The Intellectual Structure of Game Research"
 - Game Studies, Volume 18, issue 1
 - URI: https://gamestudies.org/1801/articles/paul_martin
 - Martin Paul
 - "How to create different differences in game culture: A review of Future Gaming. "
 - Game Studies, Volume 20, issue 2
 - URI: https://gamestudies.org/2002/articles/martin_review
 - Martin Paul
 - "Review: Player vs. Monster: The Making and Breaking of Video Game Monstrosity"
 - Game Studies, Volume 23, issue 3
 - URI: https://gamestudies.org/2303/articles/martin_review_svelch
 - May Lawrence, Hall Ben
 - "Thinking Ecologically with Battlefield 2042"
 - Game Studies, Volume 24, issue 1
 - URI: https://gamestudies.org/2401/articles/mayhall
 - McCall Jeremiah
 - "The Historical Problem Space Framework: Games as a Historical Medium"
 - Game Studies, Volume 20, issue 3
 - URI: https://gamestudies.org/2003/articles/mccall
 - McClancy Kathleen
 - "The Wasteland of the Real: Nostalgia and Simulacra in Fallout"
 - Game Studies, Volume 18, issue 2
 - URI: https://gamestudies.org/1802/articles/mcclancy
 - Meakin Eoghain, Vaughan Brian, Cullen Charlie
 - "“Understanding” Narrative; Applying Poetics to Hellblade: Senua’s Sacrifice"
 - Game Studies, Volume 21, issue 2
 - URI: https://gamestudies.org/2102/articles/meakin_vaughan_cullen
 - Medler Ben
 - "Player Dossiers: Analyzing Gameplay Data as a Reward"
 - Game Studies, Volume 11, issue 1
 - URI: https://gamestudies.org/1101/articles/medler
 - Melhárt David
 - "Towards a Comprehensive Model of Mediating Frustration in Videogames"
 - Game Studies, Volume 18, issue 1
 - URI: https://gamestudies.org/1801/articles/david_melhart
 - Miller Kiri
 - "The Accidental Carjack: Ethnography, Gameworld Tourism, and Grand Theft Auto"
 - Game Studies, Volume 8, issue 1
 - URI: https://gamestudies.org/0801/articles/miller
 - Mitchell Liam
 - "Reconsidering The Grasshopper: On the Reception of Bernard Suits in Game Studies"
 - Game Studies, Volume 20, issue 3
 - URI: https://gamestudies.org/2003/articles/mitchell_liam
 - Montfort Nick
 - "Combat in Context"
 - Game Studies, Volume 6, issue 1
 - URI: https://gamestudies.org/0601/articles/montfort
 - Moore Christopher
 - "Hats of Affect: A Study of Affect, Achievements and Hats in Team Fortress 2"
 - Game Studies, Volume 11, issue 1
 - URI: https://gamestudies.org/1101/articles/moore
 - Moran Jacqueline
 - "Interpretative Phenomenological Analysis of Hero's Journeys in Zelda: Opportunities & Issues for Games Studies"
 - Game Studies, Volume 23, issue 2
 - URI: https://gamestudies.org/2302/articles/moran
 - Mori Joji, Gibbs Martin, Kohn Tamara, Arnold Michael
 - "Tombstones, Uncanny Monuments and Epic Quests: Memorials in World of Warcraft"
 - Game Studies, Volume 12, issue 1
 - URI: https://gamestudies.org/1201/articles/gibbs_martin
 - Morrissette Jess
 - "Glory to Arstotzka: Morality, Rationality, and the Iron Cage of Bureaucracy in Papers, Please"
 - Game Studies, Volume 17, issue 1
 - URI: https://gamestudies.org/1701/articles/morrissette
 - Morrissette Jess
 - "I'd Like to Buy the World a Nuka-Cola: The Purposes and Meanings of Video Game Soda Machines"
 - Game Studies, Volume 20, issue 1
 - URI: https://gamestudies.org/2001/articles/jessmorrissette
 - Mortensen Torill
 - "Forever a moral subject"
 - Game Studies, Volume 12, issue 2
 - URI: https://gamestudies.org/1202/articles/mortensen_book_review
 - Mortensen Torill
 - "For the Love of Fighting Games"
 - Game Studies, Volume 17, issue 2
 - URI: https://gamestudies.org/1702/articles/review_mortensen
 - Mortensen Torill
 - "Playing With Players: Potential methodologies for MUDs."
 - Game Studies, Volume 2, issue 1.
 - URI: https://www.gamestudies.org/0102/mortensen/
 - Munnelly Patrick
 - "“Hook me, Daddy”: Queer Semiotics of Dead by Daylight through Gaymers on Twitch"
 - Game Studies, Volume 25, issue 3
 - URI: https://gamestudies.org/2503/articles/munnelly
 - Murphy David
 - "Battle on the Metric Front: Dispatches from Call of Duty's Update War"
 - Game Studies, Volume 14, issue 2
 - URI: https://gamestudies.org/1402/articles/murphy
 - Myers David
 - "Circles tend to return"
 - Game Studies, Volume 12, issue 2
 - URI: https://gamestudies.org/1202/articles/myers_book_review
 - Mäyrä Frans
 - "Gaming Culture at the Boundaries of Play"
 - Game Studies, Volume 10, issue 1
 - URI: https://gamestudies.org/1001/articles/mayra
 - Nakamura Rika, Wirman Hanna
 - "Girlish Counter-Playing Tactics"
 - Game Studies, Volume 5, issue 1.
 - URI: https://www.gamestudies.org/0501/nakamura_wirman/
 - Nelson Peter
 - "Claustrophobia, Repetition and Redundancy: The Economy and Aesthetics of User-Generated Content in Sandbox Computer Games"
 - Game Studies, Volume 23, issue 2
 - URI: https://gamestudies.org/2302/articles/nelson
 - Newman James
 - "The myth of the ergodic videogame: Some thoughts on player-character relationships in videogames."
 - Game Studies, Volume 2, issue 1.
 - URI: https://www.gamestudies.org/0102/newman/
 - Ng Benjamin Wai-ming
 - "Street Fighter and The King of Fighters in Hong Kong: A Study of Cultural Consumption and Localization of Japanese Games in an Asian Context"
 - Game Studies, Volume 6, issue 1
 - URI: https://gamestudies.org/0601/articles/ng
 - Nguyen C. Thi
 - "The right way to play a game"
 - Game Studies, Volume 19, issue 1
 - URI: https://gamestudies.org/1901/articles/nguyen
 - Nicoll Benjamin
 - "Identifying with Lack: The Enjoyment of Nonbelonging in Her Story"
 - Game Studies, Volume 24, issue 2
 - URI: https://gamestudies.org/2402/articles/nicoll
 - Niedenthal Simon, Knez Igor, Zupko Joseph, Seif El-Nasr Magy, Almeida Priya
 - "Dynamic Lighting for Tension in Games"
 - Game Studies, Volume 7, issue 1
 - URI: https://gamestudies.org/0701/articles/elnasr_niedenthal_knez_almeida_zupko
 - Nijdam Elizabeth "Biz"
 - "Playing Against Real Time: Queer(ing) Temporalities in Bury me, my Love "
 - Game Studies, Volume 22, issue 1
 - URI: https://gamestudies.org/2201/articles/nijdam
 - Nooney Laine
 - "A Pedestal, A Table, A Love Letter: Archaeologies of Gender in Videogame History"
 - Game Studies, Volume 13, issue 2
 - URI: https://gamestudies.org/1302/articles/nooney
 - Oldenburg Aaron
 - "Sonic Mechanics: Audio as Gameplay"
 - Game Studies, Volume 13, issue 1
 - URI: https://gamestudies.org/1301/articles/oldenburg_sonic_mechanics
 - Oldenburg Aaron
 - "Abstracting Evidence: Documentary Process in the Service of Fictional Gameworlds"
 - Game Studies, Volume 17, issue 1
 - URI: https://gamestudies.org/1701/articles/oldenburg
 - Ouellette Marc A.
 - "“I Hope You Never See Another Day Like This”: Pedagogy & Allegory in “Post 9/11” Video Games"
 - Game Studies, Volume 8, issue 1
 - URI: https://gamestudies.org/0801/articles/ouellette_m
 - O’Neill Kevin, Feenstra Bill
 - "“Honestly, I Would Stick with the Books”: Young Adults’ Ideas About a Videogame as a Source of Historical Knowledge"
 - Game Studies, Volume 16, issue 2
 - URI: https://gamestudies.org/1602/articles/oneilfeenstra
 - Paprocki Maciej, Vandewalle Alexander
 - "Mythological Comedy through Incongruity in Immortals Fenyx Rising: Humor and Playfulness in Antiquity Games"
 - Game Studies, Volume 24, issue 4
 - URI: https://gamestudies.org/2404/articles/vandewalle_paprocki
 - Parikka Jussi, Suominen Jaakko
 - "Victorian Snakes? Towards A Cultural History of Mobile Games and the Experience of Movement"
 - Game Studies, Volume 6, issue 1
 - URI: https://gamestudies.org/0601/articles/parikka_suominen
 - Parisi David
 - "Shocking Grasps: An Archaeology of Electrotactile Game Mechanics"
 - Game Studies, Volume 13, issue 2
 - URI: https://gamestudies.org/1302/articles/parisi
 - Paul Christopher A.
 - "Optimizing Play: How Theorycraft Changes Gameplay and Design"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/paul
 - Paulk Charles
 - "Signifying Play: The Sims and the Sociology of Interior Design"
 - Game Studies, Volume 6, issue 1
 - URI: https://gamestudies.org/0601/articles/paulk
 - Pearce Celia
 - "The Ending is Not Yet Written: A Conversation with Rand Miller"
 - Game Studies, Volume 10, issue 1
 - URI: https://gamestudies.org/1001/articles/pearce_celia
 - Pearce Celia
 - "Sims, BattleBots, Cellular Automata, God and Go: A conversation with Will Wright."
 - Game Studies, Volume 2, issue 1.
 - URI: https://www.gamestudies.org/0102/pearce/
 - Pearce Celia
 - "The Player with Many Faces: A conversation with Louis Castle."
 - Game Studies, Volume 2, issue 2.
 - URI: https://www.gamestudies.org/0202/pearce/
 - Pearce Celia
 - "Game Noir: A conversation with Tim Schafer."
 - Game Studies, Volume 3, issue 1.
 - URI: https://www.gamestudies.org/0301/pearce/
 - Pearce Celia
 - "A Conversation with Raph Koster"
 - Game Studies, Volume 5, issue 1.
 - URI: https://www.gamestudies.org/0501/pearce/
 - Pelurson Gaspard
 - "Mustaches, Blood Magic and Interspecies Sex: Navigating the Non-Heterosexuality of Dorian Pavus"
 - Game Studies, Volume 18, issue 1
 - URI: https://gamestudies.org/1801/articles/gaspard_pelurson
 - Phipps Gregory
 - "“If You Can See Something for its True Essence”: Exploring the Origins of the Personal Computer in TIS-100"
 - Game Studies, Volume 24, issue 1
 - URI: https://gamestudies.org/2401/articles/phipps
 - Picard Martin
 - "The Foundation of Geemu: A Brief History of Early Japanese video games"
 - Game Studies, Volume 13, issue 2
 - URI: https://gamestudies.org/1302/articles/picard
 - Pizelo Samuel
 - "Games Built the Computer: Babbage, Lovelace and the Dawn of the Ludic Age"
 - Game Studies, Volume 24, issue 3
 - URI: https://gamestudies.org/2403/articles/pizelo
 - Pozo Teddy
 - "Queer Games After Empathy: Feminism and Haptic Game Design Aesthetics from Consent to Cuteness to the Radically Soft"
 - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/pozo
 - Prena Kelsey, Weaver Andrew J.
 - "Grades on Games: Gaming Preferences and Weekly Studying on College GPAs"
 - Game Studies, Volume 20, issue 4
 - URI: https://gamestudies.org/2004/articles/prena_weaver
 - Purcell Sean
 - "Rendering in Analog Games: Dissected Puzzles and Georgian Death Culture"
 - Game Studies, Volume 23, issue 1
 - URI: https://gamestudies.org/2301/articles/purcell
 - Pérez-Latorre Óliver
 - "Post-apocalyptic Games, Heroism and the Great Recession"
 - Game Studies, Volume 19, issue 3
 - URI: https://gamestudies.org/1903/articles/perezlatorre
 - Pötzsch & Hammond Guest Editors -
 - "Call For Papers - Game Studies Special Issue: “WAR/GAME”"
 - Game Studies, Volume 15, issue 1
 - URI: https://gamestudies.org/1501/articles/cfp_wargames
 - Pötzsch Holger, Hammond Philip
 - "Special Issue - War/Game: Studying Relations Between Violent Conflict, Games, and Play"
 - Game Studies, Volume 16, issue 2
 - URI: https://gamestudies.org/1602/articles/potzschhammond
 - Pötzsch Holger, Waszkiewicz Agata
 - "Life Is Bleak (in Particular for Women Who Exert Power and Try to Change the World): The Poetics and Politics of Life Is Strange"
 - Game Studies, Volume 19, issue 3
 - URI: https://gamestudies.org/1903/articles/waszkiewiczpotzsch
 - Pötzsch Holger
 - "Playing Games with Shklovsky, Brecht, and Boal: Ostranenie, V-Effect, and Spect-Actors as Analytical Tools for Game Studies"
 - Game Studies, Volume 17, issue 2
 - URI: https://gamestudies.org/1702/articles/potzsch
 - Ramsay Debra
 - "Liminality and the Smearing of War and Play in Battlefield 1"
 - Game Studies, Volume 20, issue 1
 - URI: https://gamestudies.org/2001/articles/ramsay
 - Rau Anja
 - "Review: Germans at Play"
 - Game Studies, Volume 4, issue 1.
 - URI: https://www.gamestudies.org/0401/rau/
 - Reay Emma
 - "The Child in Games: Representations of Children in Video Games (2009 - 2019)"
 - Game Studies, Volume 21, issue 1
 - URI: https://gamestudies.org/2101/articles/reay
 - Rendle Oliver, Pasternack Amber
 - "Elden Ring: Subverting Heroic Nostalgia "
 - Game Studies, Volume 25, issue 1
 - URI: https://gamestudies.org/2501/articles/rendle_pasternack
 - Reynolds Daniel
 - "The Vitruvian Thumb: Embodied Branding and Lateral Thinking with the Nintendo Game Boy"
 - Game Studies, Volume 16, issue 1
 - URI: https://gamestudies.org/1601/articles/reynolds
 - Ricksand Martin
 - "“Twere Well It Were Done Quickly”: What Belongs in a Glitchless Speedrun?"
 - Game Studies, Volume 21, issue 1
 - URI: https://gamestudies.org/2101/articles/ricksand
 - Roberts Seán, Rennick Stephanie
 - "Improving video game conversations with trope-informed design"
 - Game Studies, Volume 21, issue 3
 - URI: https://gamestudies.org/2103/articles/rennick_roberts
 - Roberts Seán, Rennick Stephanie
 - "Improving optionality in video game dialogue with Trope-Informed Design"
 - Game Studies, Volume 25, issue 2
 - URI: https://gamestudies.org/2502/articles/rennick_roberts_improving_optionality
 - Rockwell Geoffrey M., Kee Kevin
 - "The Leisure of Serious Games: A Dialogue"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/geoffrey_rockwell_kevin_kee
 - Rodriguez Hector
 - "The Playful and the Serious: An approximation to Huizinga's Homo Ludens"
 - Game Studies, Volume 6, issue 1
 - URI: https://gamestudies.org/0601/articles/rodriges
 - Rodéhn Cecilia
 - "Introducing Mad Studies and Mad Reading to Game Studies"
 - Game Studies, Volume 22, issue 1
 - URI: https://gamestudies.org/2201/articles/rodehn
 - Roth Martin
 - "Review: Who Are You? Nintendo’s Game Boy Advance Platform"
 - Game Studies, Volume 21, issue 1
 - URI: https://gamestudies.org/2101/articles/roth_review
 - Ruberg & Phillips Guest Editors -
 - "Call For Articles - Game Studies Special Issue: “Queerness and Video Games: New Critical Perspectives on LGBTQ Issues, Sexuality, Games, and Play”"
 - Game Studies, Volume 17, issue 1
 - URI: https://gamestudies.org/1701/articles/cfp_queerness_and_video_games
 - Ruberg Bonnie, Phillips Amanda
 - "Special Issue -- Queerness and Video Games
Not Gay as in Happy: Queer Resistance and Video Games (Introduction)" - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/phillips_ruberg
 - Ruch Adam
 - "World of Warcraft: Service or Space?"
 - Game Studies, Volume 9, issue 2
 - URI: https://gamestudies.org/0902/articles/ruch
 - Rusk Fredrik, Ståhl Matilda
 - "Player customization, competence and team discourse: exploring player identity (co)construction in Counter-Strike: Global Offensive "
 - Game Studies, Volume 20, issue 4
 - URI: https://gamestudies.org/2004/articles/stahl_rusk
 - Rutter Jason
 - "Guest Editorial."
 - Game Studies, Volume 3, issue 1.
 - URI: https://www.gamestudies.org/0301/editorial/
 - Ryan Marie-Laure
 - "Beyond Myth and Metaphor: The Case of Narrative in Digital Media."
 - Game Studies, Volume 1, issue 1.
 - URI: https://www.gamestudies.org/0101/ryan/
 - Réti Zsófia O.
 - "Labyrinths and remediation: the birth and resolution of the humanist subject in the video game Pentiment "
 - Game Studies, Volume 25, issue 2
 - URI: https://gamestudies.org/2502/articles/reti
 - Sample Mark L.
 - "Virtual Torture: Videogames and the War on Terror"
 - Game Studies, Volume 8, issue 2
 - URI: https://gamestudies.org/0802/articles/sample
 - Sampson Tony
 - "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
 - Game Studies, Volume 2, issue 2.
 - URI: https://www.gamestudies.org/0202/lugo/
 - Schaufert Braidon
 - "Daddy’s Play: Subversion and Normativity in Dream Daddy’s Queer World"
 - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/braidon_schaufert
 - Schmalzer M. D.
 - "Janky Controls and Embodied Play: Disrupting the Cybernetic Gameplay Circuit"
 - Game Studies, Volume 20, issue 3
 - URI: https://gamestudies.org/2003/articles/schmalzer
 - Schulzke Marcus
 - "Moral Decision Making in Fallout"
 - Game Studies, Volume 9, issue 2
 - URI: https://gamestudies.org/0902/articles/schulzke
 - Scully-Blaker Rainforest
 - "A Practiced Practice: Speedrunning Through Space With de Certeau and Virilio"
 - Game Studies, Volume 14, issue 1
 - URI: https://gamestudies.org/1401/articles/scullyblaker
 - Sharp John
 - "Review: Transnational Play: Piracy, Urban Art, and Mobile Games"
 - Game Studies, Volume 21, issue 1
 - URI: https://gamestudies.org/2101/articles/sharp_review
 - Sicart Miguel
 - "Defining Game Mechanics"
 - Game Studies, Volume 8, issue 2
 - URI: https://gamestudies.org/0802/articles/sicart
 - Sicart Miguel
 - "Against Procedurality"
 - Game Studies, Volume 11, issue 3
 - URI: https://gamestudies.org/1103/articles/sicart_ap
 - Sihvonen Tanja, Stenros Jaakko
 - "Like Seeing Yourself in the Mirror? Solitary Role-Play as Performance and Pretend Play"
 - Game Studies, Volume 20, issue 4
 - URI: https://gamestudies.org/2004/articles/stenros_sihvonen
 - Siitonen Marko, Arjoranta Jonne
 - "Why Do Players Misuse Emotes in Hearthstone? Negotiating the Use of Communicative Affordances in an Online Multiplayer Game"
 - Game Studies, Volume 18, issue 2
 - URI: https://gamestudies.org/1802/articles/arjoranta_siitonen
 - Silverman Mark, Boudreau Kelly, Simon Bart
 - "Two Players: Biography and ‘Played Sociality’ in EverQuest"
 - Game Studies, Volume 9, issue 1
 - URI: https://gamestudies.org/0901/articles/simon_boudreau_silverman
 - Sim Yuin Theng, Kway Liting, Mitchell Alex, Neo Tiffany
 - " A Preliminary Categorization of Techniques for Creating Poetic Gameplay"
 - Game Studies, Volume 20, issue 2
 - URI: https://gamestudies.org/2002/articles/mitchell_kway_neo_sim
 - Simon Bart
 - "Critical Theory, Political Economy and Game Studies: A Review of "Games of Empire: Global Capitalism and Video Games""
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/simon
 - Simons Jan
 - "Narrative, Games, and Theory"
 - Game Studies, Volume 7, issue 1
 - URI: https://gamestudies.org/0701/articles/simons
 - Simonson Richard J., Doherty Shawn, Keebler Joseph R.
 - "The Need for Recategorized Video Game Labels: A Quantitative Approach"
 - Game Studies, Volume 23, issue 1
 - URI: https://gamestudies.org/2301/articles/simonson_keebler_doherty
 - Sites Joshua D., Potter Robert F.
 - "Everything Merges with the Game: A Generative Music System Embedded in a Videogame Increases Flow"
 - Game Studies, Volume 18, issue 2
 - URI: https://gamestudies.org/1802/articles/sites_potter
 - Smith Caighlan
 - "Death Road to Capitalism: Business Ontology of the Zombie Apocalypse in Death Road to Canada"
 - Game Studies, Volume 24, issue 1
 - URI: https://gamestudies.org/2401/articles/caighlansmith
 - Smith Jonas Heide
 - "The Games Economists Play - Implications of Economic Game Theory for the Study of Computer Games"
 - Game Studies, Volume 6, issue 1
 - URI: https://gamestudies.org/0601/articles/heide_smith
 - Smith Jonas Heide
 - "Tragedies of the ludic commons - understanding cooperation in multiplayer games"
 - Game Studies, Volume 7, issue 1
 - URI: https://gamestudies.org/0701/articles/smith
 - Smith Greg M.
 - "Computer Games Have Words, Too: Dialogue Conventions in Final Fantasy."
 - Game Studies, Volume 2, issue 2.
 - URI: https://www.gamestudies.org/0202/smith/
 - Soler-Adillon Joan
 - "The Open, the Closed and the Emergent: Theorizing Emergence for Videogame Studies"
 - Game Studies, Volume 19, issue 2
 - URI: https://gamestudies.org/1902/articles/soleradillon
 - Somera Lilnabeth P., Dalisay Francis, David Clarissa C., Kim Jinhee, Forbes Amy, Kushin Matthew J.
 - "Motivations for Video Game Play And Political Decision-Making: Evidence from Four Countries"
 - Game Studies, Volume 21, issue 3
 - URI: https://gamestudies.org/2103/articles/dalisay_kushin_kim_forbes_david_somera
 - Squire Kurt
 - "Cultural Framing of Computer/Video Games."
 - Game Studies, Volume 2, issue 1.
 - URI: https://www.gamestudies.org/0102/squire/
 - Stang Sarah
 - "“This Action Will Have Consequences”: Interactivity and Player Agency"
 - Game Studies, Volume 19, issue 1
 - URI: https://gamestudies.org/1901/articles/stang
 - Sterczewski Piotr
 - "This Uprising of Mine: Game Conventions, Cultural Memory and Civilian Experience of War in Polish Games"
 - Game Studies, Volume 16, issue 2
 - URI: https://gamestudies.org/1602/articles/sterczewski
 - Stirling Eve, Wood Jamie
 - ""Actual history doesn't take place": Digital Gaming, Accuracy and Authenticity"
 - Game Studies, Volume 21, issue 1
 - URI: https://gamestudies.org/2101/articles/stirling_wood
 - Stone Jon
 - "Separation Anxiety: Plotting and Visualising the Tensions Between Poetry and Videogames"
 - Game Studies, Volume 21, issue 2
 - URI: https://gamestudies.org/2102/articles/jon_stone
 - Stone Kara
 - "Time and Reparative Game Design: Queerness, Disability, and Affect"
 - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/stone
 - Suominen Jaakko
 - "Review of Gaming the Iron Curtain"
 - Game Studies, Volume 19, issue 2
 - URI: https://gamestudies.org/1902/articles/suominen
 - Suominen Jaakko
 - "Review: Arcade Britannia"
 - Game Studies, Volume 23, issue 3
 - URI: https://gamestudies.org/2303/articles/suominen_review
 - Tanenbaum Theresa J, Gardner Daniel L
 - "At the Edge: Periludic Elements in Game Studies"
 - Game Studies, Volume 21, issue 4
 - URI: https://gamestudies.org/2104/articles/gardner_tanenbaum
 - Taylor Laurie
 - "When Seams Fall Apart: Video Game Space and the Player."
 - Game Studies, Volume 3, issue 2.
 - URI: https://www.gamestudies.org/0302/taylor/
 - Therrien Carl, Poremba Cindy, Ray Jean-Charles
 - "From Dead-end to Cutting Edge: Using FMV Design Patterns to Jumpstart a Video Revival"
 - Game Studies, Volume 20, issue 4
 - URI: https://gamestudies.org/2004/articles/therrienporembaray
 - Therrien Carl
 - "Inspecting Video Game Historiography Through Critical Lens: Etymology of the First-Person Shooter Genre"
 - Game Studies, Volume 15, issue 2
 - URI: https://gamestudies.org/1502/articles/therrien
 - Thomas Paul A.
 - "The Analytical Behaviors of Genshin Impact Lore Enthusiasts: An (Auto)ethnographic Look at r/Genshin_Lore"
 - Game Studies, Volume 25, issue 2
 - URI: https://gamestudies.org/2502/articles/paul_thomas
 - Thomas Siobhán
 - "Ludoliteracy: Defining, Understanding and Supporting Games Education"
 - Game Studies, Volume 13, issue 1
 - URI: https://gamestudies.org/1301/articles/zagal_book_review
 - Timmons Niamh
 - "Gravity = Culture: Trans Liberatory Potentials and Limitations in Heaven Will Be Mine"
 - Game Studies, Volume 24, issue 4
 - URI: https://gamestudies.org/2404/articles/timmons
 - Toh Weimin
 - "The Economics of Decision-Making in Video Games"
 - Game Studies, Volume 21, issue 3
 - URI: https://gamestudies.org/2103/articles/toh
 - Trammell Aaron
 - "Notes from the Wargaming Underground: Dungeons, Dragons, and the History of Games"
 - Game Studies, Volume 13, issue 2
 - URI: https://gamestudies.org/1302/articles/trammell
 - Tribusean Irina, Orlova Ekaterina, dos Santos Manoella Oliveira, Elmezeny Ahmed, Antonova Anna, Wimmer Jeffrey
 - "Same but Different: A Comparative Content Analysis of Trolling in Russian and Brazilian Gaming Imageboards"
 - Game Studies, Volume 18, issue 2
 - URI: https://gamestudies.org/1802/articles/elmezeny_et_al
 - Tronstad Ragnhild
 - "The Productive Paradox of Critical Play"
 - Game Studies, Volume 10, issue 1
 - URI: https://gamestudies.org/1001/articles/tronstad
 - Tulloch Rowan, Young Helen, Hartman Abbie
 - "Video Games as Public History: Archives, Empathy and Affinity"
 - Game Studies, Volume 21, issue 4
 - URI: https://gamestudies.org/2104/articles/hartman_tulloch_young
 - Tyler Tom
 - "A Procrustean Probe"
 - Game Studies, Volume 8, issue 2
 - URI: https://gamestudies.org/0802/articles/tyler
 - Vahlo Jukka
 - "An Enactive Account of the Autonomy of Videogame Gameplay"
 - Game Studies, Volume 17, issue 1
 - URI: https://gamestudies.org/1701/articles/vahlo
 - Van Looy Jan
 - "Uneasy lies the head that wears a crown: interactivity and signification in Head Over Heels."
 - Game Studies, Volume 3, issue 2.
 - URI: https://www.gamestudies.org/0302/vanlooy/
 - Vanderhoef John, Payne Matthew Thomas
 - "Press X to Wait: The Cultural Politics of Slow Game Time in Red Dead Redemption 2"
 - Game Studies, Volume 22, issue 3
 - URI: https://gamestudies.org/2203/articles/vanderhoef_payne
 - Veale Kevin
 - ""Interactive Cinema" Is an Oxymoron, but May Not Always Be"
 - Game Studies, Volume 12, issue 1
 - URI: https://gamestudies.org/1201/articles/veale
 - Vella Daniel
 - "No Mastery Without Mystery: Dark Souls and the Ludic Sublime"
 - Game Studies, Volume 15, issue 1
 - URI: https://gamestudies.org/1501/articles/vella
 - Vella Daniel
 - "Senses of Endings"
 - Game Studies, Volume 17, issue 2
 - URI: https://gamestudies.org/1702/articles/review_vella
 - Vella Daniel
 - "Venturing into the House of Digital Horrors: A Review of The World of Scary Video Games"
 - Game Studies, Volume 19, issue 1
 - URI: https://gamestudies.org/1901/articles/reivew_vella
 - Verhoef Jesper
 - "Let’s not be Cultural Pessimists: The Social Construction of Nintendo’s Game Boy and the Need for Console-Specific Game Studies"
 - Game Studies, Volume 23, issue 2
 - URI: https://gamestudies.org/2302/articles/verhoef
 - Verran Erick
 - "In Pursuit of Ourselves: Roleplaying (Self-)Control and the Doppelgänger Trope in Videogames"
 - Game Studies, Volume 24, issue 1
 - URI: https://gamestudies.org/2401/articles/verran
 - Viegas Alexis F.
 - "A Concise Introduction to the Study of Analepses in Video Games: Approaches and Possibilities through The Last of Us: Part II"
 - Game Studies, Volume 24, issue 2
 - URI: https://gamestudies.org/2402/articles/viegas
 - Villahermosa Serrano Yoel
 - "Imagining Latin America: Indigeneity, Erasure and Tropicalist Neocolonialism in Shadow of the Tomb Raider"
 - Game Studies, Volume 23, issue 3
 - URI: https://gamestudies.org/2303/articles/villahermosaserrano
 - Voorhees Gerald
 - "The Character of Difference: Procedurality, Rhetoric, and Roleplaying Games"
 - Game Studies, Volume 9, issue 2
 - URI: https://gamestudies.org/0902/articles/voorhees
 - Voorhees Gerald
 - "Play and Possibility in the Rhetoric of the War on Terror: The Structure of Agency in Halo 2"
 - Game Studies, Volume 14, issue 1
 - URI: https://gamestudies.org/1401/articles/gvoorhees
 - Välisalo Tanja, Ruotsalainen Maria
 - "“Sexuality does not belong to the game” - Discourses in Overwatch Community and the Privilege of Belonging "
 - Game Studies, Volume 22, issue 3
 - URI: https://gamestudies.org/2203/articles/valisalo_ruotsalainen
 - Wade Alex
 - "Red Threads: Robert Maxwell and the Early UK and International Videogames Industry"
 - Game Studies, Volume 21, issue 4
 - URI: https://gamestudies.org/2104/articles/wade
 - Wallin Mark Rowell
 - "Myths, Monsters and Markets: Ethos, Identification, and the Video Game Adaptations of The Lord of the Rings"
 - Game Studies, Volume 7, issue 1
 - URI: https://gamestudies.org/0701/articles/wallin
 - Walther Bo Kampmann
 - "Playing and Gaming: Reflections and Classifications."
 - Game Studies, Volume 3, issue 1.
 - URI: https://www.gamestudies.org/0301/walther/
 - Wanenchak Sarah
 - "Tags, Threads, and Frames: Toward a Synthesis of Interaction Ritual and Livejournal Roleplaying"
 - Game Studies, Volume 10, issue 1
 - URI: https://gamestudies.org/1001/articles/wanenchak
 - Wardrip-Fruin Noah, Kaltman Eric, Mason Stacey
 - "The Game I Mean: Game Reference, Citation and Authoritative Access"
 - Game Studies, Volume 21, issue 3
 - URI: https://gamestudies.org/2103/articles/kaltman_mason_wardripfruin
 - Welch Tom
 - "The Affectively Necessary Labour of Queer Mods"
 - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/welch
 - Welsh Timothy
 - "(Re)Mastering Dark Souls"
 - Game Studies, Volume 20, issue 4
 - URI: https://gamestudies.org/2004/articles/welsh
 - Wesp Edward, Hayot Eric
 - "Towards a Critical Aesthetic of Virtual-World Geographies"
 - Game Studies, Volume 9, issue 1
 - URI: https://gamestudies.org/0901/articles/hayot_wesp_space
 - Wesp Edward
 - "A Too-Coherent World: Game Studies and the Myth of “Narrative” Media"
 - Game Studies, Volume 14, issue 2
 - URI: https://gamestudies.org/1402/articles/wesp
 - Whalen Zach
 - "Play Along - An Approach to Videogame Music"
 - Game Studies, Volume 4, issue 1.
 - URI: https://www.gamestudies.org/0401/whalen/
 - Wilson Douglas
 - "Brutally Unfair Tactics Totally OK Now: On Self-Effacing Games and Unachievements"
 - Game Studies, Volume 11, issue 1
 - URI: https://gamestudies.org/1101/articles/wilson
 - Wirman Hanna
 - "Play Redux is Solo-Play"
 - Game Studies, Volume 14, issue 1
 - URI: https://gamestudies.org/1401/articles/wirman
 - Wirman Hanna
 - "Review: Game: Animals, Video Games, and Humanity"
 - Game Studies, Volume 23, issue 3
 - URI: https://gamestudies.org/2303/articles/wirmnan_review
 - Wischert-Zielke Moritz
 - "Mindspacing and Play -- Indie Games in the Context of Mental Health Depiction"
 - Game Studies, Volume 25, issue 3
 - URI: https://gamestudies.org/2503/articles/wischertzielke
 - Wong Kevin
 - "Invitation to Party: MMORPG Heroism and the Metafictional Horrors of Social Interaction in Final Fantasy XIV"
 - Game Studies, Volume 25, issue 1
 - URI: https://gamestudies.org/2501/articles/wong
 - Woodhouse Taylore Nicole
 - "Feeding the Iron Pimps: The Golden Age of Arcades in Black America"
 - Game Studies, Volume 25, issue 3
 - URI: https://gamestudies.org/2503/articles/woodhouse
 - Woods Stewart
 - "Congenial by Design: A Review of A Casual Revolution"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/woods
 - Woods Stewart
 - "Loading the Dice: The Challenge of Serious Videogames"
 - Game Studies, Volume 4, issue 1.
 - URI: https://www.gamestudies.org/0401/woods/
 - Wright Talmadge
 - "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
 - Game Studies, Volume 2, issue 2.
 - URI: https://www.gamestudies.org/0202/wright/
 - Yee Nick
 - "Befriending Ogres and Wood-Elves: Relationship Formation and The Social Architecture of Norrath"
 - Game Studies, Volume 9, issue 1
 - URI: https://gamestudies.org/0901/articles/yee
 - Youngblood Jordan
 - "When (and What) Queerness Counts: Homonationalism and Militarism in the Mass Effect Series"
 - Game Studies, Volume 18, issue 3
 - URI: https://gamestudies.org/1803/articles/youngblood
 - Zagal José P.
 - "Hackers, History, and Game Design: What Racing the Beam Is Not"
 - Game Studies, Volume 11, issue 2
 - URI: https://gamestudies.org/1102/articles/zagal
 - Zhan Mayshu (Meixu)
 - "Commemorating Gendered Collective Trauma: Social Realism and Procedural Rhetoric in the Chinese Indie Game Laughing to Die"
 - Game Studies, Volume 25, issue 1
 - URI: https://gamestudies.org/2501/articles/zhan
 - Zhou Nansong
 - "Parasocial Relationships in Social Contexts: Why do Players View a Game Character as Their Child?"
 - Game Studies, Volume 21, issue 2
 - URI: https://gamestudies.org/2102/articles/zhou
 - Šisler Vít
 - "Contested Memories of War in Czechoslovakia 38-89: Assassination: Designing a Serious Game on Contemporary History"
 - Game Studies, Volume 16, issue 2
 - URI: https://gamestudies.org/1602/articles/sisler
 - Švelch Jan
 - "Paratextuality in Game Studies: A Theoretical Review and Citation Analysis"
 - Game Studies, Volume 20, issue 2
 - URI: https://gamestudies.org/2002/articles/jan_svelch
 - Švelch Jaroslav
 - "Say it with a Computer Game: Hobby Computer Culture and the Non-entertainment Uses of Homebrew Games in the 1980s Czechoslovakia"
 - Game Studies, Volume 13, issue 2
 - URI: https://gamestudies.org/1302/articles/svelch
 - Švelch Jaroslav
 - "Should the Monster Play Fair?: Reception of Artificial Intelligence in Alien: Isolation"
 - Game Studies, Volume 20, issue 2
 - URI: https://gamestudies.org/2002/articles/jaroslav_svelch