The International Journal of Computer Game Research

Our Mission - To explore the rich cultural genre of games; to give scholars a peer-reviewed forum for their ideas and theories; to provide an academic channel for the ongoing discussions on games and gaming.

Game Studies is a crossdisciplinary journal dedicated to games research, web-published several times a year at www.gamestudies.org.

Our primary focus is aesthetic, cultural and communicative aspects of computer games, but any previously unpublished article focused on games and gaming is welcome. Proposed articles should be jargon-free, and should attempt to shed new light on games, rather than simply use games as metaphor or illustration of some other theory or phenomenon.

Game Studies Archive

Past issues

Past issues of Game Studies:

Volume 1, issue 1, July 2001
Volume 2, issue 1, July 2002
Volume 2, issue 2, December 2002
Volume 3, issue 1, May 2003
Volume 3, issue 2, December 2003
Volume 4, issue 1, July 2004
Volume 5, issue 1, October 2005
Volume 6, issue 1, December 2006
Volume 7, issue 1, August 2007
Volume 8, issue 1, September 2008
Volume 8, issue 2, December 2008
Volume 9, issue 1, April 2009
Volume 9, issue 2, November 2009

Alphabetical list of authors and their articles:

Aarseth Espen
"Computer Game Studies, Year One."
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/editorial.html
Aarseth Espen
"The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?"
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/editorial.html
Arnseth Hans Christian
"Learning to Play or Playing to Learn - A Critical Account of the Models of Communication Informing Educational Research on Computer Gameplay"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/arnseth
Baird Kirsty, Hall Richard
"Improving Computer Game Narrative Using Polti Ratios"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/hall_baird
Barton Matt
"How’s the Weather: Simulating Weather in Virtual Environments"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/barton
Boria Eric
"Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/wright/
Breidenbach Paul
"Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/wright/
Bringsjord Selmer
"Is It Possible to Build Dramatically Compelling Interactive Digital Entertainment?"
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/bringsjord/
Bruckman Amy, Zagal José P.
"Novices, Gamers, and Scholars: Exploring the Challenges of Teaching About Games"
Game Studies, Volume 8, issue 2
URI: http://gamestudies.org/0802/articles/zagal_bruckman
Bryce Joanne
"Guest Editorial."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/editorial/
Burke Timothy
"Can A Table Stand On One Leg? Critical and Ludological Thoughts on Star Wars: Galaxies"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/burke/
Carr Diane
"Play Dead: Genre and Affect in Silent Hill and Planescape Torment."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/carr/
Castronova Edward
"On Virtual Economies." in Game Studies, Volume 3, issue 2.
URI: http://www.gamestudies.org/0302/castronova/
Consalvo Mia, Dutton Nathan
"Game analysis: Developing a methodological toolkit for the qualitative study of games"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/consalvo_dutton
Cover Rob
"Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/cover
Davis John P., Steury Keith, Pagulayan Randy
"A survey method for assessing perceptions of a game: The consumer playtest in game design"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/davis_steury_pagulayan/
Dormans Joris
"On the Role of the Die: A brief ludologic study of pen-and-paper roleplaying games and their rules"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/dormans
Ermi Laura, Mäyrä Frans
"Player-Centred Game Design: Experiences in Using Scenario Study to Inform Mobile Game Design"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/ermi_mayra/
Eskelinen Markku
"The Gaming Situation."
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/eskelinen/
Esplin Bruce, Moeller Ryan M., Conway Steven
"Cheesers, Pullers, and Glitchers: The Rhetoric of Sportsmanship and the Discourse of Online Sports Gamers"
Game Studies, Volume 9, issue 2
URI: http://gamestudies.org/0902/articles/moeller_esplin_conway
Frasca Gonzalo
"Grandmothers are cooler than trolls: Review of The Sims."
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/frasca/
Frasca Gonzalo
"Sim Sin City: Regarding Grand Theft Auto 3."
Game Studies, Volume 3, issue 2.
URI: http://www.gamestudies.org/0302/frasca/
Fromme Johannes
"Computer Games as a Part of Children's Culture." in Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/fromme/
Galloway Alexander R.
"Social Realism in Gaming"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/galloway/
Gingold Chaim
"What WarioWare can teach us about Game Design"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/gingold/
Griebel Thaddeus
"Self-Portrayal in a Simulated Life: Projecting Personality and Values in The Sims 2"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/griebel
Grünvogel Stefan M.
"Formal Models and Game Design"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/gruenvogel/
Harpold Terry
"Screw the Grue: Mediality, Metalepsis, Recapture"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/harpold
Hayot Eric
"Interview with Chris Lena"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/interview_lena
Humphreys Sal
"Norrath: New Forms, Old Institutions"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/humphreys
Hutchison Andrew
"Making the Water Move: Techno-Historic Limits in the Game Aesthetics of Myst and Doom"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/hutch
Höglund Johan
"Electronic Empire: Orientalism Revisited in the Military Shooter"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/hoeglund
Järvinen Aki
"Halo and the Anatomy of the FPS: Review of Halo."
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/jarvinen/
Järvinen Aki
"A Meaningful Read: Rules of Play reviewed"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/jarvinen/
Juul Jesper
"The repeatedly lost art of studying games: Review of The Study of Games."
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/juul-review/
Juul Jesper
"Where the Action is"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/editorial/
Jørgensen Kristine
"Audio and Gameplay: An Analysis of PvP Battlegrounds in World of Warcraft"
Game Studies, Volume 8, issue 2
URI: http://gamestudies.org/0802/articles/jorgensen
Karlsen Faltin
"Quests in Context: A Comparative Analysis of Discworld and World of Warcraft"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/karlsen
Kennedy Helen W.
"Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual Analysis."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/kennedy/
Klastrup Lisbeth
"The Worldness of EverQuest: Exploring a 21st Century Fiction"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/klastrup
Knez Igor, Zupko Joseph, Seif El-Nasr Magy, Almeida Priya, Niedenthal Simon
"Dynamic Lighting for Tension in Games"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/elnasr_niedenthal_knez_almeida_zupko
Kolo Castulus, Baur Timo
"Living a Virtual Life: Social Dynamics of Online Gaming"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/kolo/
Kücklich Julian
"Perspectives of Computer Game Philology." in Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/kucklich/
Lastowka Greg
"Planes of Power: EverQuest as Text, Game and Community"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/lastowka
Lee Shuen-shing
""I Lose, Therefore I Think": A Search for Contemplation amid Wars of Push-Button Glare."
Game Studies, Volume 3, issue 2.
URI: http://www.gamestudies.org/0302/lee/
Lindley Craig A.
"The Semiotics of Time Structure in Ludic Space As a Foundation for Analysis and Design"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/lindley/
Lossada Merlyn
"Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/lugo/
Lugo Jairo
"Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/lugo/
Malliet Steven
"Adapting the Principles of Ludology to the Method of Video Game Content Analysis"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/malliet
Manninen Tony
"Interaction Forms and Communicative Actions in Multiplayer Games."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/manninen/
Manninen Tony, Kujanpää Tomi
"The Hunt for Collaborative War Gaming - CASE: Battlefield 1942"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/manninen_kujanpaa/
Miller Kiri
"The Accidental Carjack: Ethnography, Gameworld Tourism, and Grand Theft Auto"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/miller
Montfort Nick
"Combat in Context"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/montfort
Mortensen Torill
"Playing With Players: Potential methodologies for MUDs."
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/mortensen/
Nakamura Rika, Wirman Hanna
"Girlish Counter-Playing Tactics"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/nakamura_wirman/
Newman James
"The myth of the ergodic videogame: Some thoughts on player-character relationships in videogames."
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/newman/
Ng Benjamin Wai-ming
"Street Fighter and The King of Fighters in Hong Kong: A Study of Cultural Consumption and Localization of Japanese Games in an Asian Context"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/ng
Ouellette Marc A.
"“I Hope You Never See Another Day Like This”: Pedagogy & Allegory in “Post 9/11” Video Games"
Game Studies, Volume 8, issue 1
URI: http://gamestudies.org/0801/articles/ouellette_m
Paulk Charles
"Signifying Play: The Sims and the Sociology of Interior Design"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/paulk
Pearce Celia
"Sims, BattleBots, Cellular Automata, God and Go: A conversation with Will Wright."
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/pearce/
Pearce Celia
"The Player with Many Faces: A conversation with Louis Castle."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/pearce/
Pearce Celia
"Game Noir: A conversation with Tim Schafer."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/pearce/
Pearce Celia
"A Conversation with Raph Koster"
Game Studies, Volume 5, issue 1.
URI: http://www.gamestudies.org/0501/pearce/
Rau Anja
"Review: Germans at Play"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/rau/
Rodriguez Hector
"The Playful and the Serious: An approximation to Huizinga's Homo Ludens"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/rodriges
Ruch Adam
"World of Warcraft: Service or Space?"
Game Studies, Volume 9, issue 2
URI: http://gamestudies.org/0902/articles/ruch
Rutter Jason
"Guest Editorial."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/editorial/
Ryan Marie-Laure
"Beyond Myth and Metaphor: The Case of Narrative in Digital Media."
Game Studies, Volume 1, issue 1.
URI: http://www.gamestudies.org/0101/ryan/
Sample Mark L.
"Virtual Torture: Videogames and the War on Terror"
Game Studies, Volume 8, issue 2
URI: http://gamestudies.org/0802/articles/sample
Sampson Tony
"Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/lugo/
Schulzke Marcus
"Moral Decision Making in Fallout"
Game Studies, Volume 9, issue 2
URI: http://gamestudies.org/0902/articles/schulzke
Sicart Miguel
"Defining Game Mechanics"
Game Studies, Volume 8, issue 2
URI: http://gamestudies.org/0802/articles/sicart
Simon Bart, Boudreau Kelly, Silverman Mark
"Two Players: Biography and ‘Played Sociality’ in EverQuest"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/simon_boudreau_silverman
Simons Jan
"Narrative, Games, and Theory"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/simons
Smith Jonas Heide
"The Games Economists Play - Implications of Economic Game Theory for the Study of Computer Games"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/heide_smith
Smith Jonas Heide
"Tragedies of the ludic commons - understanding cooperation in multiplayer games"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/smith
Smith Greg M.
"Computer Games Have Words, Too: Dialogue Conventions in Final Fantasy."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/smith/
Squire Kurt
"Cultural Framing of Computer/Video Games."
Game Studies, Volume 2, issue 1.
URI: http://www.gamestudies.org/0102/squire/
Suominen Jaakko, Parikka Jussi
"Victorian Snakes? Towards A Cultural History of Mobile Games and the Experience of Movement"
Game Studies, Volume 6, issue 1
URI: http://gamestudies.org/0601/articles/parikka_suominen
Taylor Laurie
"When Seams Fall Apart: Video Game Space and the Player."
Game Studies, Volume 3, issue 2.
URI: http://www.gamestudies.org/0302/taylor/
Tyler Tom
"A Procrustean Probe"
Game Studies, Volume 8, issue 2
URI: http://gamestudies.org/0802/articles/tyler
Van Looy Jan
"Uneasy lies the head that wears a crown: interactivity and signification in Head Over Heels."
Game Studies, Volume 3, issue 2.
URI: http://www.gamestudies.org/0302/vanlooy/
Voorhees Gerald
"The Character of Difference: Procedurality, Rhetoric, and Roleplaying Games"
Game Studies, Volume 9, issue 2
URI: http://gamestudies.org/0902/articles/voorhees
Wallin Mark Rowell
"Myths, Monsters and Markets: Ethos, Identification, and the Video Game Adaptations of The Lord of the Rings"
Game Studies, Volume 7, issue 1
URI: http://gamestudies.org/0701/articles/wallin
Walther Bo Kampmann
"Playing and Gaming: Reflections and Classifications."
Game Studies, Volume 3, issue 1.
URI: http://www.gamestudies.org/0301/walther/
Wesp Edward, Hayot Eric
"Towards a Critical Aesthetic of Virtual-World Geographies"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/hayot_wesp_space
Whalen Zach
"Play Along - An Approach to Videogame Music"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/whalen/
Woods Stewart
"Loading the Dice: The Challenge of Serious Videogames"
Game Studies, Volume 4, issue 1.
URI: http://www.gamestudies.org/0401/woods/
Wright Talmadge
"Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
Game Studies, Volume 2, issue 2.
URI: http://www.gamestudies.org/0202/wright/
Yee Nick
"Befriending Ogres and Wood-Elves: Relationship Formation and The Social Architecture of Norrath"
Game Studies, Volume 9, issue 1
URI: http://gamestudies.org/0901/articles/yee