Game Studies Archive
Past issues
Past issues of Game Studies:
- Volume 1, issue 1, July 2001
- Volume 2, issue 1, July 2002
- Volume 2, issue 2, December 2002
- Volume 3, issue 1, May 2003
- Volume 3, issue 2, December 2003
- Volume 4, issue 1, July 2004
- Volume 5, issue 1, October 2005
- Volume 6, issue 1, December 2006
- Volume 7, issue 1, August 2007
- Volume 8, issue 1, September 2008
- Volume 8, issue 2, December 2008
- Volume 9, issue 1, April 2009
- Volume 9, issue 2, November 2009
Alphabetical list of authors and their articles:
- Aarseth Espen
- "Computer Game Studies, Year One."
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/editorial.html
- Aarseth Espen
- "The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?"
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/editorial.html
- Arnseth Hans Christian
- "Learning to Play or Playing to Learn - A Critical Account of the Models of Communication Informing Educational Research on Computer Gameplay"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/arnseth
- Baird Kirsty, Hall Richard
- "Improving Computer Game Narrative Using Polti Ratios"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/hall_baird
- Barton Matt
- "How’s the Weather: Simulating Weather in Virtual Environments"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/barton
- Boria Eric
- "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/wright/
- Breidenbach Paul
- "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/wright/
- Bringsjord Selmer
- "Is It Possible to Build Dramatically Compelling Interactive Digital Entertainment?"
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/bringsjord/
- Bruckman Amy, Zagal José P.
- "Novices, Gamers, and Scholars: Exploring the Challenges of Teaching About Games"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/zagal_bruckman
- Bryce Joanne
- "Guest Editorial."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/editorial/
- Burke Timothy
- "Can A Table Stand On One Leg? Critical and Ludological Thoughts on Star Wars: Galaxies"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/burke/
- Carr Diane
- "Play Dead: Genre and Affect in Silent Hill and Planescape Torment."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/carr/
- Castronova Edward
- "On Virtual Economies." in Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/castronova/
- Consalvo Mia, Dutton Nathan
- "Game analysis: Developing a methodological toolkit for the qualitative study of games"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/consalvo_dutton
- Cover Rob
- "Gaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/cover
- Davis John P., Steury Keith, Pagulayan Randy
- "A survey method for assessing perceptions of a game: The consumer playtest in game design"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/davis_steury_pagulayan/
- Dormans Joris
- "On the Role of the Die: A brief ludologic study of pen-and-paper roleplaying games and their rules"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/dormans
- Ermi Laura, Mäyrä Frans
- "Player-Centred Game Design: Experiences in Using Scenario Study to Inform Mobile Game Design"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/ermi_mayra/
- Eskelinen Markku
- "The Gaming Situation."
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/eskelinen/
- Esplin Bruce, Moeller Ryan M., Conway Steven
- "Cheesers, Pullers, and Glitchers: The Rhetoric of Sportsmanship and the Discourse of Online Sports Gamers"
- Game Studies, Volume 9, issue 2
- URI: http://gamestudies.org/0902/articles/moeller_esplin_conway
- Frasca Gonzalo
- "Grandmothers are cooler than trolls: Review of The Sims."
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/frasca/
- Frasca Gonzalo
- "Sim Sin City: Regarding Grand Theft Auto 3."
- Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/frasca/
- Fromme Johannes
- "Computer Games as a Part of Children's Culture." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/fromme/
- Galloway Alexander R.
- "Social Realism in Gaming"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/galloway/
- Gingold Chaim
- "What WarioWare can teach us about Game Design"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/gingold/
- Griebel Thaddeus
- "Self-Portrayal in a Simulated Life: Projecting Personality and Values in The Sims 2"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/griebel
- Grünvogel Stefan M.
- "Formal Models and Game Design"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/gruenvogel/
- Harpold Terry
- "Screw the Grue: Mediality, Metalepsis, Recapture"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/harpold
- Hayot Eric
- "Interview with Chris Lena"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/interview_lena
- Humphreys Sal
- "Norrath: New Forms, Old Institutions"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/humphreys
- Hutchison Andrew
- "Making the Water Move: Techno-Historic Limits in the Game Aesthetics of Myst and Doom"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/hutch
- Höglund Johan
- "Electronic Empire: Orientalism Revisited in the Military Shooter"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/hoeglund
- Järvinen Aki
- "Halo and the Anatomy of the FPS: Review of Halo."
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/jarvinen/
- Järvinen Aki
- "A Meaningful Read: Rules of Play reviewed"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/jarvinen/
- Juul Jesper
- "The repeatedly lost art of studying games: Review of The Study of Games."
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/juul-review/
- Juul Jesper
- "Where the Action is"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/editorial/
- Jørgensen Kristine
- "Audio and Gameplay: An Analysis of PvP Battlegrounds in World of Warcraft"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/jorgensen
- Karlsen Faltin
- "Quests in Context: A Comparative Analysis of Discworld and World of Warcraft"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/karlsen
- Kennedy Helen W.
- "Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual Analysis."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/kennedy/
- Klastrup Lisbeth
- "The Worldness of EverQuest: Exploring a 21st Century Fiction"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/klastrup
- Knez Igor, Zupko Joseph, Seif El-Nasr Magy, Almeida Priya, Niedenthal Simon
- "Dynamic Lighting for Tension in Games"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/elnasr_niedenthal_knez_almeida_zupko
- Kolo Castulus, Baur Timo
- "Living a Virtual Life: Social Dynamics of Online Gaming"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/kolo/
- Kücklich Julian
- "Perspectives of Computer Game Philology." in Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/kucklich/
- Lastowka Greg
- "Planes of Power: EverQuest as Text, Game and Community"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/lastowka
- Lee Shuen-shing
- ""I Lose, Therefore I Think": A Search for Contemplation amid Wars of Push-Button Glare."
- Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/lee/
- Lindley Craig A.
- "The Semiotics of Time Structure in Ludic Space As a Foundation for Analysis and Design"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/lindley/
- Lossada Merlyn
- "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/lugo/
- Lugo Jairo
- "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/lugo/
- Malliet Steven
- "Adapting the Principles of Ludology to the Method of Video Game Content Analysis"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/malliet
- Manninen Tony
- "Interaction Forms and Communicative Actions in Multiplayer Games."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/manninen/
- Manninen Tony, Kujanpää Tomi
- "The Hunt for Collaborative War Gaming - CASE: Battlefield 1942"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/manninen_kujanpaa/
- Miller Kiri
- "The Accidental Carjack: Ethnography, Gameworld Tourism, and Grand Theft Auto"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/miller
- Montfort Nick
- "Combat in Context"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/montfort
- Mortensen Torill
- "Playing With Players: Potential methodologies for MUDs."
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/mortensen/
- Nakamura Rika, Wirman Hanna
- "Girlish Counter-Playing Tactics"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/nakamura_wirman/
- Newman James
- "The myth of the ergodic videogame: Some thoughts on player-character relationships in videogames."
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/newman/
- Ng Benjamin Wai-ming
- "Street Fighter and The King of Fighters in Hong Kong: A Study of Cultural Consumption and Localization of Japanese Games in an Asian Context"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/ng
- Ouellette Marc A.
- "“I Hope You Never See Another Day Like This”: Pedagogy & Allegory in “Post 9/11” Video Games"
- Game Studies, Volume 8, issue 1
- URI: http://gamestudies.org/0801/articles/ouellette_m
- Paulk Charles
- "Signifying Play: The Sims and the Sociology of Interior Design"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/paulk
- Pearce Celia
- "Sims, BattleBots, Cellular Automata, God and Go: A conversation with Will Wright."
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/pearce/
- Pearce Celia
- "The Player with Many Faces: A conversation with Louis Castle."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/pearce/
- Pearce Celia
- "Game Noir: A conversation with Tim Schafer."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/pearce/
- Pearce Celia
- "A Conversation with Raph Koster"
- Game Studies, Volume 5, issue 1.
- URI: http://www.gamestudies.org/0501/pearce/
- Rau Anja
- "Review: Germans at Play"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/rau/
- Rodriguez Hector
- "The Playful and the Serious: An approximation to Huizinga's Homo Ludens"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/rodriges
- Ruch Adam
- "World of Warcraft: Service or Space?"
- Game Studies, Volume 9, issue 2
- URI: http://gamestudies.org/0902/articles/ruch
- Rutter Jason
- "Guest Editorial."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/editorial/
- Ryan Marie-Laure
- "Beyond Myth and Metaphor: The Case of Narrative in Digital Media."
- Game Studies, Volume 1, issue 1.
- URI: http://www.gamestudies.org/0101/ryan/
- Sample Mark L.
- "Virtual Torture: Videogames and the War on Terror"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/sample
- Sampson Tony
- "Latin America's New Cultural Industries still Play Old Games: From the Banana Republic to Donkey Kong."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/lugo/
- Schulzke Marcus
- "Moral Decision Making in Fallout"
- Game Studies, Volume 9, issue 2
- URI: http://gamestudies.org/0902/articles/schulzke
- Sicart Miguel
- "Defining Game Mechanics"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/sicart
- Simon Bart, Boudreau Kelly, Silverman Mark
- "Two Players: Biography and ‘Played Sociality’ in EverQuest"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/simon_boudreau_silverman
- Simons Jan
- "Narrative, Games, and Theory"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/simons
- Smith Jonas Heide
- "The Games Economists Play - Implications of Economic Game Theory for the Study of Computer Games"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/heide_smith
- Smith Jonas Heide
- "Tragedies of the ludic commons - understanding cooperation in multiplayer games"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/smith
- Smith Greg M.
- "Computer Games Have Words, Too: Dialogue Conventions in Final Fantasy."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/smith/
- Squire Kurt
- "Cultural Framing of Computer/Video Games."
- Game Studies, Volume 2, issue 1.
- URI: http://www.gamestudies.org/0102/squire/
- Suominen Jaakko, Parikka Jussi
- "Victorian Snakes? Towards A Cultural History of Mobile Games and the Experience of Movement"
- Game Studies, Volume 6, issue 1
- URI: http://gamestudies.org/0601/articles/parikka_suominen
- Taylor Laurie
- "When Seams Fall Apart: Video Game Space and the Player."
- Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/taylor/
- Tyler Tom
- "A Procrustean Probe"
- Game Studies, Volume 8, issue 2
- URI: http://gamestudies.org/0802/articles/tyler
- Van Looy Jan
- "Uneasy lies the head that wears a crown: interactivity and signification in Head Over Heels."
- Game Studies, Volume 3, issue 2.
- URI: http://www.gamestudies.org/0302/vanlooy/
- Voorhees Gerald
- "The Character of Difference: Procedurality, Rhetoric, and Roleplaying Games"
- Game Studies, Volume 9, issue 2
- URI: http://gamestudies.org/0902/articles/voorhees
- Wallin Mark Rowell
- "Myths, Monsters and Markets: Ethos, Identification, and the Video Game Adaptations of The Lord of the Rings"
- Game Studies, Volume 7, issue 1
- URI: http://gamestudies.org/0701/articles/wallin
- Walther Bo Kampmann
- "Playing and Gaming: Reflections and Classifications."
- Game Studies, Volume 3, issue 1.
- URI: http://www.gamestudies.org/0301/walther/
- Wesp Edward, Hayot Eric
- "Towards a Critical Aesthetic of Virtual-World Geographies"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/hayot_wesp_space
- Whalen Zach
- "Play Along - An Approach to Videogame Music"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/whalen/
- Woods Stewart
- "Loading the Dice: The Challenge of Serious Videogames"
- Game Studies, Volume 4, issue 1.
- URI: http://www.gamestudies.org/0401/woods/
- Wright Talmadge
- "Creative Player Actions in FPS Online Video Games: Playing Counter-Strike."
- Game Studies, Volume 2, issue 2.
- URI: http://www.gamestudies.org/0202/wright/
- Yee Nick
- "Befriending Ogres and Wood-Elves: Relationship Formation and The Social Architecture of Norrath"
- Game Studies, Volume 9, issue 1
- URI: http://gamestudies.org/0901/articles/yee